A listing of courses by semester.
Courses taught in Spring 2011
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
Spring 2011
Section 02 Tuesday, 7:15pm - 9:50 pm
Nugent 556
Digital and interactive media permeate virtually every aspect of our society—from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and cognitive digital media maker. Literacy in any medium is the ability to both access (read) materials created by others and to generate (write) materials for others. In this course you will learn to “speak” the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on exercises and projects, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge theory and practice. We will explore contemporary issues including: digital imaging, the computer as a medium, typography, copyright, sound and moving image, and web design. We will concern ourselves with “how” and “why” the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives.
A successful student will develop the following skills by the end of the semester:
materials:
USB Flash Drive (4-8 GB) - OR - portable Hard Drive
texts:
all required readings will be available online or handed out in class
attitude:
Your enthusiasm, curiosity and willingness to learn.
optional technical texts:
Technical books become out of date quickly; I recommend finding an appropriate online resource. Many tutorials (of varying quality) are available without cost online. Good video tutorials are available from Adobe. More advanced and complete tutorials specifically selected for this course are available at Lynda.com for $35. w3Schools offers great resources for coding (HTML, CSS, XML, PHP, etc.).
optional history/theory texts:
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn web development by osmosis or wait until the end of the semester to cram for an exam. Digital Media production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This group project integrates many of the skills you will learn this semester. Each team will be assigned a "client". You will perform an analysis of the client's existing website. Using this information, the clients goals and requirements and other research, you will design and build a new website using HTML and CSS.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced [w:Carpal_tunnel_syndrome|carpal tunnel syndrome].
Eye Strain
Staring at a glowing monitor for extended periods of time can cause headaches, eyestrain and problems with your eyesight. Remember to take frequent short breaks by looking away from the monitor and focusing on something in the distance, or close your eyes for a moment. Your eyes need a break!
Attendance and participation are essential for success in this course. Remember that if you miss one class, you miss an entire week’s worth of material. You are allowed one unexcused absence (for the entire course) without penalty. You are responsible for the material (including exercises and projects) you missed during your absence. Additional unexcused absences will result in a penalty to your final grade in the course: your second absence means your final grade drops one notch (e.g. B+ to B); your third absence drops your grade an additional two notches. Your fourth absence results in a failing grade for the course.
Lateness is also damaging to the class dynamic and chronic lateness will adversely affect your final grade. Three late arrivals to class (or early departures) during the course of the 14 week sessions results in a loss of a full letter grade of your final grade in the course. A lateness is arrival to the classroom 10 minutes past the starting time or departure more than 10 minutes before class ends.
Any late assignments, written or media based, will result in a deduction of points from the grade for the assignment.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
In class:
In class:
Read for today:
Due:
Due:
In class:
Read for today:
Due:
In class:
Due:
In class:
Due:
In class:
link to HTML cheat sheet
Read for today:
In class:
Due:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
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In class:
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In class:
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
SPRING 2011
Section 01 Tuesday, 2:30 pm - 5:20 pm
Nugent 556
In this second semester of the multimedia course sequence, students will develop, design and produce their own advanced interactive projects. Media theorist Lev Manovich claims we are living in 'Generation Flash'. Low bandwidth Internet connections created a demand for lightweight vector graphics software spurring a new aesthetic sensibility. Flash is an authoring environment that allows artists to weave together traditional linear animation, user interactivity, object-oriented programming and multimedia (video, sound, etc) blurring the lines between art, design and computer programming. In this class we introduce the fundamental principles of Flash animation and basic Action Script. Prerequisite: COMM 225.
materials:
USB Flash Drive (4-8 GB) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
25% A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
50% You can't learn digital media passively or wait until the end of the semester to cram for an exam. To learn this stuff you have to make things! Digital media production involves a complex spectrum of techniques & software. If you do each project you will do well. If not, you will fall behind rapidly.
25% This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will help to suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance and participation are essential for success in this course. Remember that if you miss one class, you miss an entire week’s worth of material. You are allowed one unexcused absence (for the entire course) without penalty. You are responsible for the material (including exercises and projects) you missed during your absence. Additional unexcused absences will result in a penalty to your final grade in the course: your second absence means your final grade drops one notch (e.g. B+ to B); your third absence drops your grade an additional two notches. Your fourth absence results in a failing grade for the course.
Lateness is also damaging to the class dynamic and chronic lateness will adversely affect your final grade. Three late arrivals to class (or early departures) during the course of the 14 week sessions results in a loss of a full letter grade of your final grade in the course. A lateness is arrival to the classroom 10 minutes past the starting time or departure more than 10 minutes before class ends.
Any late assignments, written or media based, will result in a deduction of points from the grade for the assignment.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
look:
look:
DUE today: "t e x t" - choose a word and illustrate either its mood or tone or meaning in a frame-by-frame animation. You may only use the one word - no other words are allowed. You may use other shapes. Your animation should be sized to 550x400, 12 frames per second and EXACTLY 60 frames in duration.
DUE today: "morph-olution" - Create an animation that explores the notion of evolution in at least 5 stages. The project should incorporate at least 2 shape tweens that utilize shape hints. The final result should be a "perfect loop" - it should end exactly where it began. Your animation should be sized to 550x400, 24 frames per second and 10 seconds in duration.
DUE today: "crowded" - Create an animation of a walking crowd of people. Your animation should use MovieClips and MotionTweens.
DUE today: "Banner Ad Jam" Think about the ad banners on websites as public spaces similar to billboards, posters, signs & other advertisements. Plan & design a 468x60 (24 fps) Ad Banner in flash that utilizes images and text and incorporates a corporate logo. The banner can advertise your love for something or someone, can express a political message, can be humorous - keep in mind that this is meant to be presented in a public places. You should be able to make the argument that your piece is an example of Culture jamming.
http://www.logotypes.ru/default_e.asp
http://en.wikipedia.org/wiki/Culture_jamming
DUE today: "My Life" - Animate your life story in 30 seconds or less (bunnies optional). Your flash movie should be 640x480 at 24 fps. - 1st draft should include your soundtrack/voice over and approximately 10 seconds of completed animation (This will be graded)
http://www.angryalien.com
http://www.oddtodd.com
DUE today: "My Life" - final draft of My Life.
DUE today: How-To script/storyboard Have a sitemap and at least 2 of the 5 scenes.
look:
DUE today: How-To first draft
look:
DUE today: "How To": With a partner, develop an interactive Flash movie that illustrates/teaches your audience how to do something. This could be anything from how to make a PB&J sandwich to how to knit to how to make a Flash movie. It must have at least 5 different scenes; at least 1 voiceover and it must utilize buttons for your audience to interact with.
DUE today: Final project proposal:
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
Spring 2011
COMM 308 Section 02 Wednesday, 2:30 pm - 5:20 pm
Nugent 556
This course is motivated in large part by the spirit of the open-source movement. Participatory culture, fans, gamers, bloggers and vloggers are challenging the dominant content of mainstream media and traditional notions of privacy and intellectual property. In this course we will complete projects that introduce and experiment with a variety of tools that enable collaboration and sharing. What is socially engaged citizenship in the context of open-source technology? [Buzzwords: blogs, social graph, wikis, freemium, podcasting, RSS feeds, del.icio.us, tumblr, Indymedia, Wikipedia, open API, flickr, skype].
materials:
generosity and good will
required texts:
all required readings will be handed out in class or available online at: http://sodacity.net/courses
Participation: 10%
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
Pecha Kucha (chit chat): 10%
A passionate presentation of 20 slides shown for exactly 20 seconds each - click here for Pecha Kucha guidelines.
Qwik Writes 10%
Occasionally I will give "pop" in-class writing assignments, in which you will be asked to make critical reflections on the day's readings.
Citizen Journalism 20%
You will develop and maintain your own "inquiry blog" over the course of the semester. In writing your blog you will strive to develop a unique and personal voice about topics that are interesting and important to you. You will experiment with connecting and communicating with your readers.
Collective Intelligence 15%
As a class, we will engage in an experiment about massive authorship. Over the course of the semester, we will use a wiki, a form of collaborative software, to collectively research, write and visualize a specific topic. You will write a reflective essay comparing and contrasting your experience of writing an individual blog to co-authoring a wiki.
Your Public/Private Self 10%
Assignment details forthcoming.
Your Social Graph 10%
Assignment details forthcoming.
Final Paper/Project: 15%
This will be a group project - details will be presented later in the semester.
Work in the lab with a friend - when learning new technology, 2 brains are usually better than one. You are welcome to work on your assignments at home but many students use the Digital Media Labs in room 556 or 559. Lab hours will be posted after the first week of classes. Students may not use the lab when another class is in session. If the lab is locked during regular lab hours you may get a key from the Security Desk.
Attendance and participation are essential for success in this course. Remember that if you miss one class, you miss an entire week’s worth of material. You are allowed one unexcused absence (for the entire course) without penalty. You are responsible for the material (including exercises and projects) you missed during your absence. Additional unexcused absences will result in a penalty to your final grade in the course: your second absence means your final grade drops one notch (e.g. B+ to B); your third absence drops your grade an additional two notches. Your fourth absence results in a failing grade for the course.
Lateness is also damaging to the class dynamic and chronic lateness will adversely affect your final grade. Three late arrivals to class (or early departures) during the course of the 14 week sessions results in a loss of a full letter grade of your final grade in the course. A lateness is arrival to the classroom 10 minutes past the starting time or departure more than 10 minutes before class ends.
Any late assignments, written or media based, will result in a deduction of points from the grade for the assignment.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
Week by week course schedule:
Course Introduction - what does sharing have to do with survival and citizenship?
Inquiry blog - topics and lenses
Pecha Kucha
Workshop:
Consume:
DUE today:
Turn in a 1-page brainstorm for your blog project. It should include:
Readings:
Workshop:
Extending your blog skills: commenting, link equity, search engine optimization (SEO)
Links:
DUE today:
Readings:
Additional resource:
Handbook for bloggers and cyber-dissidents [pdf]
Attachment | Size |
---|---|
scott-shane_spotlight-again-falls-on-web-tools-and-change.pdf | 106.35 KB |
naomi-wolf_wikileaks-revolution-lost-cojones-american-journalism.pdf | 186.03 KB |
al-gore_assault-on-reason-ch1.pdf | 1.72 MB |
Workshop:
Twitter demo - learn how to tweet
Watch: Egypt: Seeds of Change on People & Power (Al Jazeera)
DUE today:
Now that you've planted your blog, grow it:
Readings:
Workshop:
Extending your digital self:
DUE today:
Immerse yourself in Twitter - email me your Twitter handle
Weekly blog post
Readings:
Workshop: Hacking
DUE today:
Continue your weekly blog posts/tweets etc.
Your private public self - part one - start crafting your new identities:
Register at http://secondlife.com.
Choose a name.
Get Dressed (create your avatar).
Learn how to fly.
Register at http://delicious.com
Choose a name.
Start bookmarking socially.
Readings:
Pekka Himanen, "The Academy and the Monastery" [PDF]
Discussion:
Social networks have been the focus of much recent research and entrepreneurship. This discourse views social relationships as nodes and links (or ties). Nodes are individual entities (often people) and the links are the relationships between them (parent-child, student-teacher, friend-friend). The people you know are your social network. Social relationships can be characterized on a spectrum from shallow to deep. Some theorists claim that social networks with many weak ties are more valuable than ones with fewer and deeper ties. The premise is that the more connections you have, the more likely that new ideas and opportunities will be introduced to you. This seems to be the guiding principle of many of these new social networking websites. Deeper connections have greater costs in terms of time commitments, etc and tend to have redundant ties. Of particular value in these systems are nodes (people, entities) that can bridge two networks thereby brokering relationships between networks that otherwise are not directly linked.
In 1967, Stanley Milgram made the famous "small world experiment" which claimed to prove that people in the world are separated by at most 6 links. While the experiment is considered to have many flaws, the notion of six degrees of separation has persisted in popular culture.
DUE:
Readings:
Friends, Friendsters, and MySpace Top 8: Writing Community Into Being on Social Network Sites. by danah boyd
The Rhythms of Salience: A Conversation Map by Judith Donath
Workshop:
Introducing the wiki.
Wikipedia Cheat Sheet
MediaWiki Handbook
Wikimedia Commons
DUE: Your Social Graph
Readings:
"The Wealth of Networks: Chapter 3. Peer Production and Sharing" by Yochai Benkler [pdf]
"Silence is a Commons" by Ivan Illich [pdf]
Optional:
"The Tragedy of the Commons" by Garrett Hardin
DUE: Work on the wiki
Readings:
Cognitive Surplus by Clay Shirky - Chapters 1, Chapter 5 (excerpt), Chapter 6 (excerpt)
Attachment | Size |
---|---|
clay-shirky_cognitive-surplus-ch-1.pdf | 1.55 MB |
clay-shirky_cognitive-surplus-ch-5.pdf | 2.46 MB |
clay-shirky_cognitive-surplus-ch-6.pdf | 1.2 MB |
Links:
the Evolution of Cooperation
The Prisoner's Dilemma
DUE: Wiki updates
minimum:
2 substantive original entries [150-200 words each]
3 substantive edits of existing entries
Readings:
The Wealth of Networks: Chapter 7. Political Freedom Part 2: Emergence of the Networked Public Sphere by Yochai Benkler
DUE:
wiki updates
Readings:
The Mesh - Chapters 1 and 2
Attachment | Size |
---|---|
lisa-gansky-the-mesh-ch1.pdf | 2.59 MB |
lisa-gansky-the-mesh-ch2.pdf | 1.88 MB |
Commercial ReMix
Original Apple Commerical Introducing the Macintosh computer in 1984
http://www.youtube.com/watch?v=OYecfV3ubP8
"Anti-Hillary" commercial produced by the Obama campaign
Published March 2007
http://www.youtube.com/watch?v=6h3G-lMZxjo
Video by Astrubal critiquing the 20 year rule of Tunisian president Ben Ali
Published February 29th 2004.
http://www.youtube.com/watch?v=GsF8qQmLYo0
Terms of Service:
Discuss Final Project
Links for final project inspiration:
DUE: Collective Intelligence essay
Readings:
We Media. Chapter 4: The rules of participation by Dan Gillmor
Critiques and propositions
One week you will collaborate with a classmate to share or give something to the rest of the class. Each group will follow the "Pecha Kucha" presentation format 20 slides shown for exactly 20 seconds each. Presentations will be given at the beginning of each class. You must email me by the Tuesday night before your presentation with a zipped folder of your 20 slides according to the following convention:
format: 20 jpg images (1024 x 768 pixels, landscape orientation)
naming: your initials followed by consecutive numbers, i.e. ms-01.jpg, ms-02.jpg, ms-03.jpg
Please follow this format - if you don't your images will appear in the wrong order and affect your presentation. And please PRACTICE your presentation in advance to make sure your slides are named correctly.
presentation: each group shows 20 images. You have 20 seconds to show each image. You have no control over this. It will be programmed on a computer, so you should be fast and we recommend you practice your presentation. Members of each group should speak equally.
What should you present? The key to a great presentation is to present something you love - a creative project, your prized collection, how to make something…this is an opportunity to share something you enjoy greatly or feel passionate about. Here are some sites to refer to:
DUE: 3-4 page essay
This essay should grow out of your experiences in Second Life and the social bookmarking website del.icio.us.
DUE: write and draw
write: How do people display social networks in everyday life (that is, not online)? Give 2 concrete, specific examples. Why do they do this? What are the costs of making this display? The benefits? Does honesty play in?
write: Explore two different social networking sites [LinkedIn, Ning, MeetUp, SoundCloud, Orkut, Tribe, Ryze and others…]. One must be LinkedIn and the other is up to you but CANNOT be Facebook. Here is a very big list. What different aspects of your personality/identity can be expressed in these sites? How does the design of these sites facilitate networking? How does this sort of display compare to traditional means of displaying social connectedness. What are the advantages and disadvantages? Are signals of friendship here reliable? Why or why not?
draw: a diagram of your social network (family, friends, acquaintances) using nodes and links. Aim to have between 30 and 60 people in your network - the more complete the better. Show connections among those people whom you know know each other. As you draw the diagram, think about where you are placing people - how have you grouped them, what meaning, if any, are you giving to adjacency or top/bottom? Try to identify brokers in your social network.
DUE: 4-5 page comparative essay
Compare and contrast your experience of writing an individual blog to that of co-authoring a wiki. Your essay should draw from class readings. Try to look critically at the output of both endeavors.
Some similarities and differences you might consider:
The Networked Public Sphere is being designed as we speak. How this occurs will govern what you can do, what you can see, what you look like and who can gain access to what. It is our responsibility to participate in envisioning this future.
Imagine: your team has been offered 10 gazillion dollars of venture capital and a crack team of engineers and computer programmers who can make anything you design. You have 15 minutes to convince the funders that they should pick your project.
The Challenge: design either a new web service, app, or personal display (handheld or wearable device) that augments/enhances social interactivity.
Deliverables: Project Proposal (2-3 pages ) & Presentation (15 minutes)
Teams: work in groups of 3-4
Questions:
Project Name: consider a neologism.
Background: How did the idea for this project come about? What is the problem it is trying to solve? Why does it need to exist? Who will use it?
Specifically address:
Competitive Analysis: - Assess current alternatives/options. What are their strengths and weaknesses? How does your idea fit into the current landscape? You should case study at least 2 other products or services in this section.
Implementation:
Aesthetics
What is the look and feel for this project? How can specific design decisions make this service/app appealing and usable to your target audience?
Architectural Strategy
What is a suitable platform for your project? What kinds of existing technologies can you leverage (open-source code, hardware)? What kinds of new software/hardware needs to be developed to realize your project?
Social Strategy
Sharing and participatory culture are essential concepts for this course. What concepts of sharing, cooperation, crowdsourcing, open-source, gift economies, the commons, etc can you incorporate into your service. How does this differentiate your service from its competitors.
A 10-15 minute presentation in the form of Power Point or a webpage/blog/tumblr. Please turn in either a copy burned to CD or a URL.
The presentation should incorporate the following:
!!! your device/service does not have to work - but you need to explain how it would work.
* notes on use cases:
A use case is a description of how users will perform tasks with your software or app. Who can do what?
A use case includes two main parts:
Each use case captures:
You should present at least two use cases for your project.
Blogs written by students in Sharing 101 during the Spring 2011 semester. In no particular order:
Courses taught in Fall 2010
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
SPRING 2010
Section 01 Wednesday, 10:00 am - 12:50 pm
Nugent 556
Digital and interactive media permeate virtually every aspect of our society--from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and cognitive digital media maker. Literacy in any medium is the ability to both access (read) materials created by others and to generate (write) materials for others. In this course you will learn to “speak” the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on exercises and projects, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge theory and practice. We will explore contemporary issues including: digital imaging, the computer as a medium, typography, copyright, sound and moving image, and web design. We will concern ourselves with “how” and “why” the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives.
A successful student will develop the following skills by the end of the semester:
materials:
USB Flash Drive (4-8 GB) - OR - portable Hard Drive
texts:
all required readings will be available online or handed out in class
attitude:
Your enthusiasm, curiosity and willingness to learn.
optional technical texts:
Technical books become out of date quickly; I recommend finding an appropriate online resource. Many tutorials (of varying quality) are available without cost online. Good video tutorials are available from Adobe. More advanced and complete tutorials specifically selected for this course are available at Lynda.com for $35. w3Schools offers great resources for coding (HTML, CSS, XML, PHP, etc.).
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn web development by osmosis or wait until the end of the semester to cram for an exam. Digital Media production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This group project integrates many of the skills you will learn this semester. Each team will be assigned a "client". You will perform an analysis of the client's existing website. Using this information, the clients goals and requirements and other research, you will design and build a new website using HTML and CSS.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Eye Strain
Staring at a glowing monitor for extended periods of time can cause headaches, eyestrain and problems with your eyesight. Remember to take frequent short breaks by looking away from the monitor and focusing on something in the distance, or close your eyes for a moment. Your eyes need a break!
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email. Missing more than 2 classes for any reason will reduce your final grade by one level (i.e., from a B to B-) as the work cannot be made up. Lateness up to 15 minutes counts as half an absence. If you are more than 15 minutes late you are counted as absent.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
In class:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
Due:
FIELD TRIP
Meet at the Cooper-Hewitt National Design Museum at 10:30 am
Location:
Cooper-Hewitt, National Design Museum is located on Museum Mile, at the corner of 91st Street and Fifth Avenue in New York City.
Current Exhibition:
National Design Triennial: Why Design Now?
Due:
In class:
link to HTML cheat sheet
Read for today:
In class:
Due:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
Due:
In class:
Due:
In class:
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
FALL 2010
Section 01 Monday, 10:00 am - 12:50 pm
Nugent 556
In this second semester of the multimedia course sequence, students will develop, design and produce their own advanced interactive projects. Media theorist Lev Manovich claims we are living in 'Generation Flash'. Low bandwidth Internet connections created a demand for lightweight vector graphics software spurring a new aesthetic sensibility. Flash is an authoring environment that allows artists to weave together traditional linear animation, user interactivity, object-oriented programming and multimedia (video, sound, etc) blurring the lines between art, design and computer programming. In this class we introduce the fundamental principles of Flash animation and basic Action Script. Prerequisite: COMM 225.
materials:
USB Flash Drive (4-8 GB) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
You can't learn digital media passively or wait until the end of the semester to cram for an exam. To learn this stuff you have to make things! Digital media production involves a complex spectrum of techniques & software. If you do each project you will do well. If not, you will fall behind rapidly.
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will help to suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know in advance by email. Missing more than 2 classes for any reason will reduce your final grade by one level (i.e., from a B to B-) as the work cannot be made up. Lateness up to 15 minutes counts as half an absence. If you are more than 15 minutes late you are counted as absent.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
look:
* http://www.yhchang.com
* http://www.6amhoover.com
* http://www.bornmagazine.org
look:
* http://www.theyrule.net
* http://teddiesinspace.com/
* http://escapelab.com.au/
* Singing Horses
* http://becominghuman.org/
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
DUE:
"t e x t" - choose a word and illustrate either its mood or tone or meaning in a frame-by-frame animation. You may only use the one word - no other words are allowed. You may use other shapes. Your animation should be sized to 550x400, 12 frames per second and EXACTLY 60 frames in duration.
DUE:
"morph-olution" - Create an animation that explores the notion of evolution in at least 5 stages. The project should incorporate at least 2 shape tweens that utilize shape hints. The final result should be a "perfect loop" - it should end exactly where it began. Your animation should be sized to 550x400, 24 frames per second and 10 seconds in duration.
DUE:
"crowded" - Create an animation of a walking crowd of people. Your animation should use MovieClips and MotionTweens.
DUE:
"Banner Ad Jam" Think about the ad banners on websites as public spaces similar to billboards, posters, signs & other advertisements. Plan & design a 468x60 (24 fps) Ad Banner in flash that utilizes images and text and incorporates a corporate logo. The banner can advertise your love for something or someone, can express a political message, can be humorous - keep in mind that this is meant to be presented in a public places. You should be able to make the argument that your piece is an example of Culture jamming.
http://www.logotypes.ru/default_e.asp
http://en.wikipedia.org/wiki/Culture_jamming
DUE:
"My Life" - Animate your life story in 30 seconds or less (bunnies optional). Your flash movie should be 640x480 at 24 fps. - 1st draft should include your soundtrack/voice over and approximately 10 seconds of completed animation (This will be graded)
http://www.angryalien.com
http://www.oddtodd.com
DUE:
"My Life" - final draft of My Life.
DUE: How-To script/storyboard
Have a sitemap and at least 2 of the 5 scenes.
look
http://www.themeatrix.com
http://dontclick.it
http://www.mono-1.com/monoface/main.html
http://www.strindbergandhelium.com
http://www.amanitadesign.com
DUE: How-To first draft
look
http://www.albinoblacksheep.com/flash/end
http://fsk.deviantart.com/art/Line-Rider-beta-40255643
http://www.beonlineb.com/click_around.html
http://specials.washingtonpost.com/video/onbeing/
http://www.ferryhalim.com/orisinal/
http://www.kirkshouse.com/
http://www.donniedarkofilm.com/
http://otnemem.com/index.html
http://www.requiemforadream.com/
http://www.wooagency.com/
http://www.presstube.com/
http://www.tokyoplastic.com/
DUE:
"How To": With a partner, develop an interactive Flash movie that illustrates/teaches your audience how to do something. This could be anything from how to make a PB&J sandwich to how to knit to how to make a Flash movie. It must have at least 5 different scenes; at least 1 voiceover and it must utilize buttons for your audience to interact with.
DUE:
Final project proposal:
* project description (include any relevant background info)
* discuss your intended audience
* discuss your visual/aesthetic strategy
* discuss at least 3 URLs of other projects/websites relevant to your project
* Sitemap or Storyboard as appropriate
Courses taught in Spring 2010
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
SPRING 2010
Section 01 Tuesday, 2:30 pm - 5:20 pm
Nugent 556
Digital and interactive media permeate virtually every aspect of our society--from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and cognitive digital media maker. Literacy in any medium is the ability to both access (read) materials created by others and to generate (write) materials for others. In this course you will learn to “speak” the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on exercises and projects, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge theory and practice. We will explore contemporary issues including: digital imaging, the computer as a medium, typography, copyright, sound and moving image, and web design. We will concern ourselves with “how” and “why” the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives.
A successful student will develop the following skills by the end of the semester:
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
texts:
all required readings will be available online or handed out in class
attitude:
Your enthusiasm, curiosity and willingness to learn.
optional technical texts:
Technical books become out of date quickly; I recommend finding an appropriate online resource. Many tutorials (of varying quality) are available without cost online. Good video tutorials are available from Adobe. More advanced and complete tutorials specifically selected for this course are available at Lynda.com for $35. w3Schools offers great resources for coding (HTML, CSS, XML, PHP, etc.).
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn web development by osmosis or wait until the end of the semester to cram for an exam. Digital Media production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This group project integrates many of the skills you will learn this semester. Each team will be assigned a "client". You will perform an analysis of the client's existing website. Using this information, the clients goals and requirements and other research, you will design and build a new website using HTML and CSS.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Eye Strain
Staring at a glowing monitor for extended periods of time can cause headaches, eyestrain and problems with your eyesight. Remember to take frequent short breaks by looking away from the monitor and focusing on something in the distance, or close your eyes for a moment. Your eyes need a break!
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. Missing more than 2 classes for any reason will reduce your final grade by one level (i.e., from a B to B-) as the work cannot be made up. Lateness up to 15 minutes counts as half an absence. If you are more than 15 minutes late you are counted as absent. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
SPRING 2010
Section 01 Thursday, 10:00 am - 12:50 pm
Nugent 556
In this second semester of the multimedia course sequence, students will develop, design and produce their own advanced interactive projects. Media theorist Lev Manovich claims we are living in 'Generation Flash'. Low bandwidth Internet connections created a demand for lightweight vector graphics software spurring a new aesthetic sensibility. Flash is an authoring environment that allows artists to weave together traditional linear animation, user interactivity, object-oriented programming and multimedia (video, sound, etc) blurring the lines between art, design and computer programming. In this class we introduce the fundamental principles of Flash animation and basic Action Script. Prerequisite: COMM 225.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
You can't learn digital media passively or wait until the end of the semester to cram for an exam. To learn this stuff you have to make things! Digital media production involves a complex spectrum of techniques & software. If you do each project you will do well. If not, you will fall behind rapidly.
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will help to suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know in advance by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
look:
* http://www.theyrule.net
* http://teddiesinspace.com/
* http://escapelab.com.au/
* Singing Horses
* http://becominghuman.org/
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
DUE:
"t e x t" - choose a word and illustrate either its mood or tone or meaning in a frame-by-frame animation. You may only use the one word - no other words are allowed. You may use other shapes. Your animation should be sized to 550x400, 12 frames per second and EXACTLY 60 frames in duration.
DUE:
"morph-olution" - Create an animation that explores the notion of evolution in at least 5 stages. The project should incorporate at least 2 shape tweens that utilize shape hints. The final result should be a "perfect loop" - it should end exactly where it began. Your animation should be sized to 550x400, 24 frames per second and 10 seconds in duration.
read:
DUE:
"crowded" - Create an animation of a walking crowd of people. Your animation should use MovieClips and MotionTweens.
DUE:
"Banner Ad Jam" Think about the ad banners on websites as public spaces similar to billboards, posters, signs & other advertisements. Plan & design a 468x60 (24 fps) Ad Banner in flash that utilizes images and text and incorporates a corporate logo. The banner can advertise your love for something or someone, can express a political message, can be humorous - keep in mind that this is meant to be presented in a public places. You should be able to make the argument that your piece is an example of Culture jamming.
http://www.logotypes.ru/default_e.asp
http://en.wikipedia.org/wiki/Culture_jamming
DUE:
"My Life" - Animate your life story in 30 seconds or less (bunnies optional). Your flash movie should be 640x480 at 24 fps. - 1st draft should include your soundtrack/voice over and approximately 10 seconds of completed animation (This will be graded)
http://www.angryalien.com
http://www.oddtodd.com
DUE:
"My Life" - final draft of My Life.
DUE: How-To script/storyboard
Have a sitemap and at least 2 of the 5 scenes.
look
http://www.themeatrix.com
http://dontclick.it
http://www.mono-1.com/monoface/main.html
http://www.strindbergandhelium.com
http://www.amanitadesign.com
DUE: How-To first draft
look
http://www.albinoblacksheep.com/flash/end
http://fsk.deviantart.com/art/Line-Rider-beta-40255643
http://www.beonlineb.com/click_around.html
http://specials.washingtonpost.com/video/onbeing/
http://www.ferryhalim.com/orisinal/
http://www.kirkshouse.com/
http://www.donniedarkofilm.com/
http://otnemem.com/index.html
http://www.requiemforadream.com/
http://www.wooagency.com/
http://www.presstube.com/
http://www.tokyoplastic.com/
DUE:
"How To": With a partner, develop an interactive Flash movie that illustrates/teaches your audience how to do something. This could be anything from how to make a PB&J sandwich to how to knit to how to make a Flash movie. It must have at least 5 different scenes; at least 1 voiceover and it must utilize buttons for your audience to interact with.
DUE:
Final project proposal:
* project description (include any relevant background info)
* discuss your intended audience
* discuss your visual/aesthetic strategy
* discuss at least 3 URLs of other projects/websites relevant to your project
* Sitemap or Storyboard as appropriate
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
Spring 2010 Section 3
Monday 7:15 - 9:55 pm
Nugent 453
The purpose of this class is to explore the social, political, and economic implications of new media technologies. First, we will study specific technologies and trace the growth of some major ones, such as digital television, satellites, computers, and the Internet. Next, we will examine the development of regulating agencies and recent laws that impact and control these technologies. We explore how life in the digital age will affect our conceptions of privacy, copyright, and relationships. We will then turn to examine media conglomeration, ownership, and globalization.
By the end of the semester you should:
The class website is located at: http://sodacity.net/courses
The syllabus/schedule for this course evolves somewhat over the course of the semester, so be sure to check the online version frequently to keep current with reading assignments, etc.
Texts:
All reading materials will be made available through the class website.
Grade Weights - details below
Participation 10% [includes in-class work]
Reading Responses 15%
Presentation of a reading and discussion handout: 10%
Peer Reviews 5%
Final Project
Research Proposal 5%
Literature Review 10%
Rough Draft 5%
Final Paper 25%
Final Presentation 15%
Participation 10%
Attendance and participation are essential for you to do well in this course. Attendance will be taken in each class, and more than 1 absence will result in a drop in your final grade. More than 3 absences (excused or unexcused) will jeopardize your ability to pass this class. It is also necessary for you to participate in each class. Vibrant participation allows all members of the class (including the professor) to benefit from the exchange of ideas, questions, and criticism of the readings. If you find that you are uncomfortable, you need to see me during my office hours to discuss alternative contributions to the class. Coming in late or leaving early is noted as a 1/2 absence.
Quick Writes - occasionally I will give "pop" in-class writing assignments, in which you will be asked to make critical reflections on the day's readings.
Reading Responses 15%
One-page Essays - you will write 3 one-page essays over the course of the semester. Each essay will be based on one or more of the assigned readings and is due no later than one class after the reading was due.
topics: You will decide what to focus each essay on. Each essay must have both a thesis and evidence (data, quotes, examples, etc from the readings)
format: Your essay must fit onto one page of an 8.5 x 11 piece of paper - default settings please (Times New Roman, 12pt font, double-spaced, 1 inch margins)
Presentation of reading and discussion questions: 10%
Next week, each of you will have an opportunity to volunteer with 2 classmates to lead discussion during one of our classes during the semester. Look ahead in the syllabus and consider which one you are particularly interested in offering your insights on and presenting to your classmates. (Those who do not take the opportunity to volunteer will be assigned a week.) On the day or your class you will bring to class 22 copies of a two page document that presents the following:
You will distribute a copy of this to each member of the class and then lead our discussion of that reading/topic for the first part of class. NOTE: If you are absent on the day of your assigned reading or are not prepared with the handout to discuss it, you will fail this assignment and an "F" will be factored into your final course grade.
Peer Reviews 5%
This course has a peer review component. You will be part of a team of 3 students. For the two stages leading up to your final paper (Research Proposal, and Lit Review) you will be required to provide written and verbal feedback of your classmates work.
Final Project
During the semester, while we as a class explore new technology and how changes in communication technology impact society, you will be working individually to further examine an aspect of the new media environment. You will pick a subject to focus on and conduct a research project where you analyze this topic in a number of ways. You will examine research already completed on this subject (secondary research) and you will incorporate an interview with a person relevant to your topic (primary research). Your sources should be wide-ranging and varied, including books, articles from scholarly journals, newspaper and magazine articles, technology blogs and trade journals for communication professionals.
You will have a significant amount of flexibility in choosing this topic so you should pick one that interests you or could help you learn more about new media in a field that you are considering for your career. In other words, this paper will be as useful to you as make it. In previous classes, students have used the paper they wrote to obtain a job, an internship, or to apply to graduate programs. You should plan to spend time in the next month looking over our entire course schedule and thinking deeply about what you would like to investigate to ensure that the topic you take on is sufficiently interesting to sustain a semester-long focus. Sample topics and areas will be discussed in class and I encourage you to engage me in discussions about possible topics well in advance of the prospectus due date.
To aid you in deciding upon a topic and developing your paper in a timely manner throughout the semester, I have broken the process down into several specific assignments. Note that these assignments are mandatory and failure to complete them will jeopardize both your final grade and also the quality and success of your final essay (since you will deny yourself feedback from your peers and me.)
note: The final essay should be submitted in no larger than 12pt. type, double-spaced, number pages and STAPLED in the upper left hand corner.
Research Proposal 5% - due February 22
In a two-page document present your project as you are currently thinking about it. The first section should be a narrative of what brought you to your subject, what interests you about it and why you want to investigate it further. The next section should pose the issue you are going to research further and the various areas you will explore as you work towards the creation of your essay. This section should include at least six questions through which you will approach your topic. The last section should discuss your research strategy. Indicate possible readings/sources and possible candidates for the interview component of the final paper.
Literature Review 10% - due March 15
In this 5-7 page paper you will review secondary sources relevant to your field of inquiry. Your research should include a minimum of 8 sources, 2 of which may be readings assigned from class. This paper should do more than simply summarize the sources you select. Rather you should attempt to draw connections between them and how they relate to your research topic. We will discuss the form of this paper in more detail during class.
Rough Draft (includes interview) 5% - due April 12
The rough draft of your paper should include analysis of an interview conducted with an individual relevant to your field of inquiry. We will discuss the form of this paper in more detail during class.
steps:
Be sure to turn in the raw transcript of your interview.
Final Paper 25% - due May 10th
Your 15-20 page paper with a complete list of works cited.
Final Presentations 15% - due May 10th or May 17th
Details to be discussed later in the semester.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. All work submitted should be done by the student in preparation for this specific class (for example, you may not hand in a paper for this class that you are also preparing for another class). Plagiarism and cheating of any kind will not be tolerated. Students will jeopardize their grade not just for the assignment but also for the entire course. If a student has difficulty understanding how to cite sources or has questions concerning the above, contact the professor as soon as possible. The College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
0 - Inadequate. You did not respond, you were absent, or your response clearly indicates you did not do the reading and are unprepared and unable to contribute.
1 - Fair. You need to demonstrate more clearly that you read and understand the material and to more thoughtfully interact with the questions and the class.
2 - Good. You have read the material and can thoughtfully reflect upon it and consider the context of the question/task in your response.
3 - Excellent. You demonstrate a solid understanding of the reading, can move beyond it to thought-provoking questions or carefully considered responses.
Some kind of "C"
Proposes and explores an adequate, if not particularly creative, opinion about the topic.
Uses adequate, if somewhat superficial evidence.
Demonstrates knowledge of the course material and perspective that may be a bit cursory.
Relies heavily on course material or minimal secondary sources.
Work reflects competence, but stays at a general or predictable level of understanding.
Citations are mostly correct, although some irregularities in MLA form may be present.
Some irregularities in style and grammar, but not so extreme as to interfere with meaning.
Some kind of "B" - fulfills all of the above, and also...
Proposes and explores an insightful opinion about the topic.
Demonstrates a complete and accurate understanding of the pertinent issues and concepts.
Uses detailed evidence from a variety of sources skillfully.
Presents a reasonable degree of insight and broad level of analysis.
Sources are used appropriately and with discretion to contribute to a more complete and original discussion than the average paper.
Reduces errors in grammar to a minimum.
Some kind of "A" - fulfills all of the above, and also...
Offers an original voice on the subject/sheds new light on the topic.
Demonstrates comprehensive and solid understanding of the pertinent issues and concepts..
Uses a variety of detailed sources and shows creativity and tenacity in its intellectual inquiry.
Use of source material is skillful and sophisticated.
Demonstrates logical reasoning, effective organization, and substantial development.
The style of writing is polished and creative.
Grammatical errors are essentially nonexistent.
A "D"
Failure to minimally address all tasks in the assignment.
Demonstrates a serious lack of understanding, and fails to express the most rudimentary aspects of an approach to the topic.
Inappropriate use of citations such as to throw into question the ability or intention of the writer to properly give credit to his/her sources.
Simplistic treatment of the topic, as indicated by one or more of the following conditions: reiterating material from another source without providing interpretation or commentary; unsupported generalizations or meaningless specifics; "parroting" of an idea from a previously read source; "borrowing" the structure of another writer's discussion of the topic.
Frequent writing errors such as to interfere with the reader's understanding.
Failure - "F"
Work never submitted/submitted more than one week late.
Work is plagiarized.
Work has been submitted for another class.
Late Assignments: Assignments submitted up to one week after their due date will be accepted with a lowering of the grade one full level (a late prospectus that would have merited a B+ will be factored into your final grade as a C+.) Assignments more than one week late will not be accepted and an "F" will be factored into the final grade for that percentage. There is no possibility of submitting the rough draft more than two days late due to the timing of the conferences, and as that assignment is pass/fail, late rough drafts will receive a "D" and also receive less of my consideration due to the time crunch that they will create. Please note that illness on the day of class is NOT an acceptable excuse for a late assignment. You have the entire course schedule and due dates well ahead of time - PLAN AHEAD.
Also: I will not, NEVER, EVER accept assignments via email. I won't open attached files. Don't try it!!!!!!*
*This also applies to the recent phenomenon of "I know you don't accept assignments via email but I emailed you anyway to prove that I did it on time and I will print it out and get you a hard copy later." If it's not physically in my hands in class the day it is due it is LATE. This especially applies to "I don't have my 'Works Cited' page but will email it to you." (No, you may not.)
Follow these links for guidance on various stages of writing your research paper:
Week by week course schedule:
Introduction to the course.
Discuss Research Paper
Research Proposal is due on February 22
lecture notes:
Before Paris: a brief history of the internet
readings:
Thomas de Zengotita, "The Numbing of the American Mind" from Harper's Magazine
Henry Jenkins, "'Worship at the Altar of Convergence:' A New Paradigm for Understanding Media Change."
William Gibson, excerpt from Neuromancer
presentation:
lecture notes:
Visibility is a trap.
readings:
Christian Parenti, The Soft Cage Ch 6
Christian Parenti, The Soft Cage Ch 10
presentation:
readings:
Chris Anderson, "The Long Tail" - Chapter 2 & Chapter 3
Daniel J. Solove, "The Future of Reputation" - Chapter 2
optional:
Chris Anderson responds to Lee Gomes [read link]
Attachment | Size |
---|---|
Daniel-Solove_Future-of-Reputation_Ch2.pdf | 2.23 MB |
Must be in my mailbox by 12pm March 18th
presentation:
Beth Simone Noveck's blog
eBay's reputation system
Station Exchange
readings:
Beth Simone Noveck, "Trademark Law and the Social Construction of Trust: Creating the Legal Framework for Online Identity"
presentation:
readings:
Sherry Turkle, "Always-on/Always-on-you: The Tethered Self"
danah boyd, "Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life."
notes on digital media and politics
presentation:
readings:
"Photoshop for Democracy" by Henry Jenkins [pdf]
"The Daily Me" from Republic.com by Cass Sunstein [pdf]
"How the Internet invented Howard Dean" from Wired Magazine by Gary Wolf [pdf]
"The New Road to the White House" from Wired Magazine by Lawrence Lessig [pdf]
presentation:
lecture notes:
Sing it, Swing it.
readings:
Courtney Love, "Courtney Love does the math." [pdf]
John Snyder and Ben Snyder, "Embrace file-sharing, or die." [web]
Lawrence Lessig, "Why Wilco is the Future of Music" [web]
Lawrence Lessig, "Some Like It Hot" [web]
Make sure to sign up for an individual meeting.
presentation:
readings:
Howard Reinghold, Smart Mobs - Chapter 7: The Power of the Mobile Many
Adam Greenfield, Everyware: The Dawning Age of Ubiquitous Computing - Introduction
Courses taught in Fall 2009
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
FALL 2009
Section 02 Tuesday/Thursday, 5:50 - 7:10 pm
Classroom: Nugent 557
Communication Today introduces you to the world of communication media in a myriad of forms. We will study various media, explore our interactions with them and come to a greater understanding of their influence on our social and personal environments. We will focus on two concepts: 1) finding the “me” in media, and 2) sampling from the “media buffet.” The first involves analyzing our personal media experiences through discussion and reading and writing assignments. The second concept refers to the field trips we will take throughout the semester to visit selected exhibitions and examine their form and function.
By the end of the course, you will have:
Readings will be distributed in class or posted on the class website. Some of the trips entail an admission fee. Always carry your student ID card.
Written work is graded on how completely and creatively you have fulfilled the assignment. Carefully proofread your work so that it is free of spelling and grammatical errors.
- Unless clearly noted, I will only accept hard copies. End of story. -
- Assignments lose one grade for each week they are late. -
- I will not accept any work after the last class. -
Complete four essays of 1200 – 1500 words each on the following topics (that’s about 4 – 5 double-spaced pages, Times New Roman, 12pt font, 1-inch margins ... I know the tricks):
Although you are not required to do so, you may choose to conduct additional research (online or otherwise) and include your findings in your essays. Be sure to cite your sources.
If it appears that students are not conscientiously reading the assigned selections, unannounced quizzes may be given.
Complete a 250 word response to each field trip and submit it to the appropriate thread on the class website before the following class - I have access to the exact time your response was submitted, anything after 5:50pm is late. Your response should take into consideration what has been written before you on the thread - think of it as a conversation. Repetition of what has already been said is discouraged. Responding to what has already been said, as well as adding new insights, is encouraged. You can use this word count tool to make sure your response is the appropriate length.
Prepare a 5-6 minute presentation based on a biography or autobiography of an important media figure. You should focus not on the subject’s personal life, but on his or her contribution to the media landscape and the field of communications.
You must submit your topic for approval by 11/10/09.
There will be frequent in-class discussions of the readings, writing assignments and field trips. Your grade for participation will reflect both the quantity and quality of your contribution, i.e., how much input you offer, and the relevance of that input.
Excellent attendance and promptness are expected. Grades are subject to being lowered for poor attendance, lateness and not handing work in on time.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
(subject to change)
NO CLASS - ADVISING
No Class, Thanksgiving
No Class - NOTE: MONDAY SCHEDULE TODAY
Attachment | Size |
---|---|
leslie-savan_truth-in-advertising.doc | 1.7 MB |
david-shenk_Antidotes-1-5.doc | 2.92 MB |
Susan-Sontag_Platos-Cave.pdf | 1.28 MB |
You can use this tool to check your word count.
Analysis of a Print Advertisement, due 09/29/09
1200 - 1500 words (4-5 pages, double-spaced)
Choose an ad from a magazine and analyze both the copy and the image. What is shown, and why? How do the words and pictures serve to encourage using this product? What seems to be the desired effect of the ad? In your opinion, does the ad achieve its desired effect? Identify the target audience of both the source magazine and the ad. Is there a difference between the two? Would the target audience react differently than the general population? Would anyone be put off by this ad, i.e. does it not appeal to, or alienate, a certain segment of the population? Compare it to other ads for the same type of product. Please attach a copy of the ad to your essay, and try to avoid spending too much time describing it. You might consider using a historical ad from Duke's Ad*Access Project.
Photography in My Life, due 10/20/09
1200 - 1500 words (4-5 pages, double-spaced)
Discuss the history of your interaction with photography. Who took the pictures in your family? How were they stored and displayed? What was your relationship to them? Did you take your own photographs? What was recorded (vacations, holidays, scenes of everyday life)? What are your earliest memories of photographs? What would an independent observer learn from an examination of your/your family’s photographic record? What did the photographer intend in the taking of the photographs, and what is actually accomplished? Has your relationship to photography changed over time? What is the difference between photographs and other methods of recording history (video, audio recording, writing, retelling)?
Electronic Communication in My Life, due 11/17/09
1200 - 1500 words (4-5 pages, double-spaced)
Discuss the role electronic communication has played in your life. How do you stay in contact with friends and family? What has changed in you, and in the world, since you first learned to talk on the telephone? Have your preferences evolved along with the technology you use to interact? Do you use different methods for different people? Are the rules different depending on what method you choose? Do you "archive" your answering machine messages, voice mails, emails, instant messages, etc.? Have you inherited or acquired any of these behaviors, or did you develop them on your own?
The Television Interview, due 11/30/09
1200 - 1500 words (4-5 pages, double-spaced)
Choose a person over fifty-five years of age, or one born outside the U.S. Interview that person about his or her experience with television. Here are some questions you might ask, but please feel free to come up with many more on your own. What is his earliest memory of television? How does that differ from what she sees today? How have his viewing habits changed? What are some television milestones she recalls? Who does he typically watch television with? Present the interview in the form of a report or an article, not as a question & answer session.
Final Presentation
Prepare a 5-6 minute presentation based on a biography or autobiography of an important media figure. You should focus not on the subject’s personal life, but on his or her contribution to the media landscape and the field of communications. You are free to use any and all media – photographs, recordings, the internet, etc. – to supplement your presentation. Please submit your topic for approval (title and author of book) by 11/17/09.
You will be graded on your presentation's effectiveness - how informative, organized and relevant it is - as well as how successfully you answer questions about the material.
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
FALL 2009
Section 02 Monday, 10:00 am - 12:50 pm
Section 03 Tuesday, 7:15 pm - 9:55 pm
Nugent 556
Digital and interactive media permeate virtually every aspect of our society--from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and cognitive digital media maker. Literacy in any medium is the ability to both access (read) materials created by others and to generate (write) materials for others. In this course you will learn to “speak” the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on exercises and projects, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge theory and practice. We will explore contemporary issues including: digital imaging, the computer as a medium, typography, copyright, sound and moving image, and web design. We will concern ourselves with “how” and “why” the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives.
A successful student will develop the following skills by the end of the semester:
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
texts:
all required readings will be available online or handed out in class
attitude:
Your enthusiasm, curiosity and willingness to learn.
optional technical texts:
Technical books become out of date quickly; I recommend finding an appropriate online resource. Many tutorials (of varying quality) are available without cost online. Good video tutorials are available from Adobe. More advanced and complete tutorials specifically selected for this course are available at Lynda.com for $35. w3Schools offers great resources for coding (HTML, CSS, XML, PHP, etc.).
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn web development by osmosis or wait until the end of the semester to cram for an exam. Digital Media production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
More info will be provided later in the semester.
This group project integrates many of the skills you will learn this semester. Each team will be assigned a "client". You will perform an analysis of the client's existing website. Using this information, the clients goals and requirements and other research, you will design and build a new website using HTML and CSS.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Eye Strain
Staring at a glowing monitor for extended periods of time can cause headaches, eyestrain and problems with your eyesight. Remember to take frequent short breaks by looking away from the monitor and focusing on something in the distance, or close your eyes for a moment. Your eyes need a break!
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
In class:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
Due:
In class:
Due:
In class:
Read for today:
Due:
In class:
Read for today:
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In class:
Due:
In class:
Read for today:
Due:
In class:
Read for today:
Due:
In class:
Due:
In class:
Due:
NOTE: DECEMBER 15 will be a MONDAY schedule
NOTE: LAST CLASS
In class:
Due:
In class:
In class:
Read for today:
Due:
CLASS CANCELLED
In class:
Read for today:
Due:
In class:
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In class:
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In class:
Read for today:
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NOTE: LAST CLASS
In class:
Due:
Readings indicated as [pdf] in the schedule are attached here:
Attachment | Size |
---|---|
William-Mitchell_How-to-do-things-with-pictures.pdf | 3.44 MB |
Anne_Balsamo-Cutting_Edge.pdf | 1.03 MB |
Steve-Krug_Chapter-1-Dont-Make-Me-Think.pdf | 3.11 MB |
Steve-Krug_Chapter-2-Dont-Make-Me-Think.pdf | 914.31 KB |
Steve-Krug_Chapter-9-Usability-Testing.pdf | 3.02 MB |
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
FALL 2009
Section 02 Monday, 7:15 pm - 9:55 pm
Nugent 556
Software is embedded in many objects that we use on a quotidian basis. These range from the more obvious (computers, cell phones) to the often imperceptible (elevators, toasters, toys). Software as such has social implications: software designers play a large role in crafting both our virtual worlds and our interactions in the physical world. In this course you will learn basic computer programming concepts that can be applied to a wide range of programming languages. You will collaboratively experiment with these languages to create your own software projects. Through critical readings and case-studies of mainstream software applications you will gain greater understanding of the social, political and technological forces at work in software development.
Note - previous experience with computer programming is NOT necessary.
Students will:
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
software:
Download and install the free Processing programming environment to your computer.
texts:
all required readings will be available online or handed out in class
attitude:
Your enthusiasm, curiosity and willingness to learn.
optional technical texts:
Processing.org is an invaluable online resource. There are also many good books available on computer programming and software design in general and Processing specifically. Please feel free to speak with me directly if you'd like to explore some additional texts.
optional history/theory texts:
A large amount of class time will be dedicated to group critiques, knowledge sharing, in-class assignments and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
You will have 8 homework assignments to complete. Also, by the end of each class period, you will create and turn in a new computer program. In the spirit of a sketchbook, your code needn’t be perfect (or even have to entirely work) - but should reflect an attempt to utilize the concepts presented in class that day.
In groups of 2 students, choose one:
Your final project will be a novel software design. You will prepare a technical and conceptual proposal for a new piece of software as well as a small prototype or component of this project realized in code. The emphasis will be on the conceptual design which must be thorough and well-conceived. The prototype does not need to be a fully functional piece of software, but should demonstrate a grasp of basic computer programming principles and best practices. You will demo this prototype for the class. You will work collaboratively in design teams on this project.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Eye Strain
Staring at a glowing monitor for extended periods of time can cause headaches, eyestrain and problems with your eyesight. Remember to take frequent short breaks by looking away from the monitor and focusing on something in the distance, or close your eyes for a moment. Your eyes need a break!
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
In-class:
Due:
In-class:
Read for today:
Due:
In-class:
Read for today:
Due:
4 Lines - Part 2 - Complete Part 2 of the in-class exercise from last week
in-class exercise: bounce
In-class:
Read for today:
Due:
In-class:
Read for today:
TBA
Due:
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* "Chapter 10 – People and Prototypes" from Designing Interactions by Bill Moggridge [PDF]
Due:
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Attachment | Size |
---|---|
Gillian-Crampton-Smith_What-is-Interaction-Design.pdf.pdf | 1.03 MB |
John-Maeda_The-Laws-of-Simplicity.pdf | 1.88 MB |
Bill-Moggridge_Larry-Tesler.pdf | 1.82 MB |
Bill-Moggridge_Bill-Verplank.pdf | 1.14 MB |
A series of exercises for learning computer programming with Processing
Using the following five items, write instructions for making a peanut butter and jelly sandwich:
save your instructions as a text file:
yourLastName_peanutButter.txt (mine would be schwartz_peanutButter)
Sample file: Hello, World!
Copy and paste the code from the sample file into a new processing sketch. Manipulate the file to do the following things:
Try to make an interesting composition given your limited set of tools.
Export and save your sketch in your student folder on the server with the folder name:
yourLastName_helloWorld (for me it would be schwartz_helloWorld)
Save your file as:
yourLastName_observationalAlgorithm
note: - you may only use horizontal, vertical, or diagonal lines
Part 1:
Part 2:
1. Replicate your sketch from Part 1 but use a for structure to automate your code.
2. Save it as yourLastName_oneLineFor
If time permits:)
Part 3:
// create an image variable
PImage img;
// load the image (it must be in your sketch's data folder
img = loadImage("someimage.jpg");
// tint (gray, alpha) or tint (val,val,val,alpha) tint(255,0,0,50);
// display the image image(name, x, y, width, height)
image(img,0,0);
example and code for: bouncing growing line
code for: bouncing bowie
example and code: simple drawing tool
code for: drawing bowie
Try to break up your project into specific user stories - you should have at least 2 (but more might be necessary). The idea is to think about your software design in terms of specific requirements and to create a user story about each one. These can simply be typed into a text document and included in your processing project folder.
here's the basic format:
1. statement in the form "As a [user role], I want to [goal], so I can [reason]."
2. brief discussion/explanation of the requirement (including a diagram/sketch if necessary)
3. confirmation - how will you know if the feature is working
for example
1. As a [user], I want to [press/release the mouse], so I can [start/stop drawing]
2. Discussion - the tool should only draw when the mouse button is pressed down, when the user releases the button, drawing should stop
3. Confirmation
1. success: user presses the mouse and drawing starts, user releases the mouse and drawing stops
2. failure: drawing continues if user is not pressing the mouse button
// set an image variable
PImage arrow;
// set a speed variable
float speed;
void setup() {
// set your display size(400,400);
// load the image
arrow = loadImage("arrow.png");
}
void draw() {
// draw with points
//point(mouseX, mouseY);
// calculate speed
speed = abs(mouseX-pmouseX);
// control the stroke weight strokeWeight(speed);
// draw with lines
//line(mouseX, mouseY,pmouseX,pmouseY);
// draw with an image
image(arrow,mouseX,mouseY,speed,speed);
}
Create a typing program to display a different image for each letter on the keyboard.
capture keyboard input
int x = 100;
int y = 100;
PFont font;
void setup() {
size(500,300);
smooth();
strokeWeight(4);
font = loadFont("Arial-Black-48.vlw");
textFont(font); }
void draw () {
background(204);
if (keyCode == UP) {
y--;
}
line (20,y,100,y);
text(key,28,75);
}
create simple mouse buttons
void setup() {
size(500,300);
noStroke(); }
void draw() {
background(204);
if ((mouseX <= width/2) && (mouseY <= height/2)) {
fill(0);
rect(0,0,width/2,height/2); // upper left
} else if ((mouseX <= width/2) && (mouseY > height/2)) {
fill(255,0,0);
rect(0,height/2,width/2,height/2); // upper right
} else if ((mouseX > width/2) && (mouseY < height/2)) {
fill(0,255,0);
rect(width/2,0,width/2,height/2); // lower left
} else {
fill(0,0,255);
rect(width/2,height/2,width/2,height/2); // lower left
}
}
capture mouse input
void setup () {
smooth();
size(300,300);
noStroke(); }
void draw() {
background(222);
float x = mouseX;
float y = mouseY;
float ix = width - mouseX;
float iy = width - mouseY;
if (mousePressed) {
cursor(CROSS); // ARROW, CROSS, HAND, MOVE, TEXT, WAIT
ellipse(ix,iy,20,20); }
}
Create a clock that communicates the passage of time through graphical quantity or imagery rather than numerical symbols.
basic clock:
int s,m,h;
String time;
PFont myfont;
int x = 65;
int y = 60;
void setup() {
size(300,100);
myfont = loadFont("Garamond-48.vlw"); textFont(myfont);
}
void draw() { background(0);
s = second();
m = minute();
h = hour();
time = h + ":" + m + ":" + s;
text(time,x,y);
}
line clock:
void setup() {
size(100,100); stroke(255);
}
void draw () {
background(0);
float s = map(second(),0,60,0,100);
float m = map(minute(),0,60,0,100);
float h = map(hour(),0,60,0,100);
line (s,0,s,33);
line (m,34,m,66);
line (h,67,h,100);
}
In groups of 2 students, choose one:
note - You must work in groups of 2 or 3.
Software design is all around us. It governs large systems like financial markets and also subtle experiences such as how we select a song on an MP3 player. Software affects us in countless ways everyday. It is our responsibility to participate in envisioning its future.
Imagine: you have been provided with 10 gazillion dollars of venture capital and a crack team of engineers and computer programmers who can make anything you design.
The Challenge: develop a novel software design. You will prepare a technical and conceptual proposal for a new piece of software as well as a small prototype or component of this project realized in code. The emphasis will be on the conceptual design which must be thorough and well-conceived. The prototype does not need to be a fully functional piece of software, but should demonstrate a grasp of basic computer programming principles and best practices. You will demo this prototype for the class. You will work collaboratively in design teams on this project.
Any idea is welcome - you just have to make your case.
Project Proposal – due November 23
In this section, write a few paragraphs that describe what the project or software will do. What is the problem it is trying to solve? Why does it need to exist? Who will use it? By answering these questions, you establish the scope of your design.
Design Document – Rough Draft due November 30
How did the idea for this software come about? What is the problem it is trying to solve? Why does it need to exist? Who will use it?
Specifically address:
Competitive Analysis - Assess current alternatives/options. What are their strengths and weaknesses? How does your idea fit into the current landscape? You should case study at least 2 other software products in this section.
What is the look and feel for this project? How can specific design decisions make this software appealing and usable to your target audience?
What is a suitable development platform for your project? What kinds of existing technologies can you leverage (open-source code, hardware)? What kinds of new software/hardware needs to be developed to realize your project? You should present your research on the pros and cons of at least 2 different technologies that could be used in developing your project.
A use case is a description of how users will perform tasks with your software. Who can do what?
A use case includes two main parts:
Each use case captures:
You should write at least two use cases for your software. You should write each a use case as a mini-narrative.
A prototype is a draft version of your software. Prototypes allow you to explore your ideas before investing time and money into development. A prototype can be anything from drawings on paper (low-fidelity), click-through of a few images or pages, or fully functioning software (high-fidelity).
You will create 2 prototypes: a UI prototype and a software prototype.
UI Prototype
This can be done with photoshop/illustrator to create a series of pages that will simulate how a user will interact with your creation. You can think of this as a storyboard or flowchart. The storyboard should represent important UI features (menus, buttons, etc) and demonstrate the ways that a user can interact with your software. These can be presented as a series of PowerPoint slides or in the form of a simple website. For your rough draft, this can be in the form of sketches on paper.
Software Prototype
You will determine a suitable aspect of your project and attempt to prototype it in Processing. I’ll work with each group individually to determine the appropriate part of your project to implement. Please turn in the code for this part of the project. This is not due for the rough draft.
Presentation & Final Design Document – due Last Class
A 10 minute presentation in the form of Power Point or a webpage/blog. Please turn in either a copy burned to CD or a URL.
The presentation should incorporate the following:
!!! your device/service does not have to completely work - but you need to explain how it would work.
I was on sabbatical in spring 2009.
I was on sabbatical in fall 2008.
Courses taught in Spring 2008.
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
SPRING 2008
Section 01 Tuesday, 2:30 - 5:20 pm
Classroom: Nugent 556
Digital and interactive media permeate virtually every aspect of our society from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and thinking digital media maker. Literacy in any medium is the ability both to access (read) materials created by others and to generate (write) materials for others. In this course you will learn to "speak" the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on training, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge practice and theory. Topics will include digital imaging, typography, animation, video, sound and web design. We will concern ourselves with "how" and "why" the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives. Prior computer experience is not required, but students are expected to take the initiative to become comfortable operating a Macintosh computer.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
optional technical texts:
Adobe Photoshop CS2 for the Web Hands-On Training by Tanya Staples
Photoshop CS2: Visual QuickStart Guide by Elaine Weinmann, Peter Lourekas
HTML, XHTML, and CSS: Visual QuickStart Guide (6th Ed) by Elizabeth Castro
Macromedia Dreamweaver 8 Hands-On Training by Daniel Short & Garo Green
Macromedia Dreamweaver 8: Visual QuickStart Guide by Tom Negrino & Dori Smith
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
This course has a service learning component.
Important Dates:
Please mark these dates on your calendars. These sessions are required to meet the service learning component of the course. Please contact me ASAP if you have unbreakable conflicts.
March 15th 11:30 am - 1:30 pm at EHTP
March 29th 11:30 am - 1:30 pm at MMC
April 5th 11:30 am - 1:30 am at MMC
April 12th 11:30 am - 1:30 am at MMC
May 6th 5 pm - Service Learning Exhibition and Celebration at MMC
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn HTML by osmosis or wait until the end of the semester to cram for an exam. Multimedia production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This 2-3 page paper will be assigned later in the semester. You will select a website, CD-ROM, multimedia technology or media phenomenon that interests you and make an analysis or critique. Your paper should address the following:
* describe the product/service - what does it do and for what purpose?
* who is the intended audience? who is the actual audience?
* what media elements are used and how do they contribute to or detract from the product/service's effectiveness
* place this product/service in the context of other media - does it extend a previous technology, what future impact will it have on society?
* offer your evaluation (critical or positive)
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
2050 2nd Ave
New York, NY 10029
6 Train to 103rd Street
Walk east on 103rd toward 3rd Avenue
Turn left on 3rd Avenue
Turn right onto E 105th Street
Turn left on 2nd Avenue
We need to be at EHTP by 11:30 am on Saturday March 8. It would be ideal to be there 10 minutes early so that we can gather our thoughts.
For anyone who wants to travel with me, we will meet at the MMC lobby. I will leave promptly at 10:30 am.
Please come prepared with your digital cameras and lesson plans and/or handouts.
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
due:
- download 10-20 online (digital) images for self-portrait project
- collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
read:
- "Chapter 8: Computer Collage" from The Reconfigured Eye by William J. Mitchell
due:
"cosmetic surgery" : scan, repair and enhance a scratched/damaged image of a celebrity - be prepared to show all 3 stages
read:
- "Chapter 9:" from The Reconfigured Eye by William J. Mitchell
due:
"self-portrait" : create a collaged representation of yourself using the images you collected in week 1 and/or scanned images/objects
read:
- "The Cut-Up Method of Brion Gysin" from The New Media Reader by William S. Burroughs
- "The Future of the Novel" from Multimedia: From Wagner to VR by William S. Burroughs
due:
"Propaganda" : Manipulate an image to change its meaning. You should do this by incorporating text and/or adding/removing visual information. Your aim is to influence the opinions of people, rather than impartially providing information.
read:
- "Chapter 10: Identity Crisis" from Life on the Screen by Sherry Turkle
due:
"cut-up" : Use what you know of HTML to format the text of a poem or song lyric into an interesting web page layout
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
due:
"false identity" : Develop a false or fictional identity for an online dating service. Your web page should use only "shared" images and incorporate links to external sites.
due:
"exquisite corps" class project - create 3 animated GIFs: head, torso & legs
due:
"mini-portfolio" - create a simple webpage with links to the previous weeks assignments
due:
"Sitemap" - Develop a sitemap and 1 page written proposal for your final project
due:
- "Rant or Rave" - see 'Assignments' section of the syllabus [due in 2 weeks]
Class notes, links, resources and projects.
Collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches].
For this project you will need to turn in three .psd files:
Using a minimum of 10 different images, create a composition that explores collage to make a representation of your self identity. The image should be 800x600 pixels.
Develop a false or fictional identity. Create a website (3 page minimum) for this identity that acts as a dating profile (who are you, what are you looking for in an ideal mate, what are your interests). Your web site should use only "shared" or found images and should incorporate links to external sites.
In Sherry Turkle's chapter "Identity Crisis" she discusses how the ability for people to easily create multiple online personae challenges our notion of fixed identities. In the past, a strong identity was associated with stability and clear boundaries. But Turkle argues that in today's world, this concept is being replaced by a notion that celebrates flexibility and mutability. She suggests that the "home page" is a compelling manifestation of "new notions of identity as multiple yet coherent". When working on this assignment, consider your own online identity. What are the freedoms and risks associated with your online life? Are there things that are safer and easier to explore online rather than in RL [real life]?
Web Color Codes:
http://www.visibone.com/colorlab/
http://www.webmonkey.com//reference/color_codes/
http://html-color-codes.com/
Web sites:
http://www.thing.net/~cocofusco/
http://geobodies.org/
http://www.blacknetart.com/
http://www.nancyburson.com/
For this assignment you should create 3 separate animated GIF files that when stacked on top of each other create the complete body of a person - or - creature - or - animal - or - thing - or - robot. The 3 images should portray the head, torso and legs of your "being". Each file should have dimensions 300 pixels wide by 200 pixels tall. Save each body part both as a .psd file and "Save optimized as" a .gif file. You should turn in:
head.psd, head.gif
body.psd, body.gif
legs.psd, legs.gif
Background:
Animations attract attention and can enliven a web page design. Animation techniques can include motion, zooming, fading [in or out], spinning, color changes, selective revealing and more.
Exquisite corpse is a method by which a collection of words or images is collectively assembled. It is a technique invented by Surrealists in 1925, and is based on an old parlor game called Consequences in which players wrote in turn on a sheet of paper, folded it to conceal part of the writing, and then passed it to the next player for a further contribution. Later, perhaps inspired by children's books in which the pages were cut into thirds, the top third pages showing the head of a person or animal, the middle third the torso, and the bottom third the legs, the game was adapted to drawing and collage.
References:
http://en.wikipedia.org/wiki/Exquisite_corpse
http://blueballfixed.ytmnd.com/
http://www.futureofthebook.org/itinplace/
Do a Google search for "animated gif" to find many archives of free images.
http://k10k.net
under issues select "Font Cockpit" and "Fun Fun Fun"
Using Dreamweaver, create a personal portfolio website for the projects you've completed so far in class. You can design the website anyway you like, but it should include the following elements:
!! Important !! - Don't remove any files from your original projects folders - instead, duplicate any files that you need for your portfolio. (ie you should still have your original files in your folders for project 1, project 2, etc.)
References:
http://netdiver.net/ - a great directory of innovative web design for inspiration
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
SPRING 2008 Section 3
Monday 7:15 - 9:55 pm
Nugent 460
The purpose of this class is to explore the social, political, and economic implications of new media technologies. First, we will study specific technologies and trace the growth of some major ones, such as digital television, satellites, computers, and the Internet. Next, we will examine the development of regulating agencies and recent laws that impact and control these technologies. We explore how life in the digital age will affect our conceptions of privacy, copyright, and relationships. We will then turn to examine media conglomeration, ownership, and globalization.
By the end of the semester you should:
The class website is located at: http://sodacity.net/courses
The syllabus/schedule for this course evolves somewhat over the course of the semester, so be sure to check the online version frequently to keep current with reading assignments, etc.
Texts:
All reading materials will be made available through the class website.
Grade Weights - details below
Participation 10% [includes in-class work]
Reading Responses 15%
Presentation of a reading and discussion handout: 10%
Peer Reviews 5%
Final Project
Research Proposal 5%
Literature Review 10%
Rough Draft 5%
Final Paper 25%
Final Presentation 15%
Participation 10%
Attendance and participation are essential for you to do well in this course. Attendance will be taken in each class, and more than 1 absence will result in a drop in your final grade. More than 3 absences (excused or unexcused) will jeopardize your ability to pass this class. It is also necessary for you to participate in each class. Vibrant participation allows all members of the class (including the professor) to benefit from the exchange of ideas, questions, and criticism of the readings. If you find that you are uncomfortable, you need to see me during my office hours to discuss alternative contributions to the class. Coming in late or leaving early is noted as a 1/2 absence.
Quick Writes - occasionally I will give "pop" in-class writing assignments, in which you will be asked to make critical reflections on the day's readings.
Reading Responses 15%
One-page Essays - you will write 3 one-page essays over the course of the semester. Each essay will be based on one or more of the assigned readings and is due no later than one class after the reading was due.
topics: You will decide what to focus each essay on. Each essay must have both a thesis and evidence (data, quotes, examples, etc from the readings)
format: Your essay must fit onto one page of an 8.5 x 11 piece of paper - default settings please (Times New Roman, 12pt font, double-spaced, 1 inch margins)
Presentation of reading and discussion questions: 10%
Next week, each of you will have an opportunity to volunteer with 2 classmates to lead discussion during one of our classes during the semester. Look ahead in the syllabus and consider which one you are particularly interested in offering your insights on and presenting to your classmates. (Those who do not take the opportunity to volunteer will be assigned a week.) On the day or your class you will bring to class 22 copies of a two page document that presents the following:
You will distribute a copy of this to each member of the class and then lead our discussion of that reading/topic for the first part of class. NOTE: If you are absent on the day of your assigned reading or are not prepared with the handout to discuss it, you will fail this assignment and an "F" will be factored into your final course grade.
Peer Reviews 5%
This course has a peer review component. You will be part of a team of 3 students. For the two stages leading up to your final paper (Research Proposal, and Lit Review) you will be required to provide written and verbal feedback of your classmates work.
Final Project
During the semester, while we as a class explore new technology and how changes in communication technology impact society, you will be working individually to further examine an aspect of the new media environment. You will pick a subject to focus on and conduct a research project where you analyze this topic in a number of ways. You will examine research already completed on this subject (secondary research) and you will incorporate an interview with a person relevant to your topic (primary research). Your sources should be wide-ranging and varied, including books, articles from scholarly journals, newspaper and magazine articles, technology blogs and trade journals for communication professionals.
You will have a significant amount of flexibility in choosing this topic so you should pick one that interests you or could help you learn more about new media in a field that you are considering for your career. In other words, this paper will be as useful to you as make it. In previous classes, students have used the paper they wrote to obtain a job, an internship, or to apply to graduate programs. You should plan to spend time in the next month looking over our entire course schedule and thinking deeply about what you would like to investigate to ensure that the topic you take on is sufficiently interesting to sustain a semester-long focus. Sample topics and areas will be discussed in class and I encourage you to engage me in discussions about possible topics well in advance of the prospectus due date.
To aid you in deciding upon a topic and developing your paper in a timely manner throughout the semester, I have broken the process down into several specific assignments. Note that these assignments are mandatory and failure to complete them will jeopardize both your final grade and also the quality and success of your final essay (since you will deny yourself feedback from your peers and me.)
note: The final essay should be submitted in no larger than 12pt. type, double-spaced, number pages and STAPLED in the upper left hand corner.
Research Proposal 5% - due February 25
In a two-page document present your project as you are currently thinking about it. The first section should be a narrative of what brought you to your subject, what interests you about it and why you want to investigate it further. The next section should pose the issue you are going to research further and the various areas you will explore as you work towards the creation of your essay. This section should include at least six questions through which you will approach your topic. The last section should discuss your research strategy. Indicate possible readings/sources and possible candidates for the interview component of the final paper.
Literature Review 10% - due March 24
In this 5-7 page paper you will review secondary sources relevant to your field of inquiry. Your research should include a minimum of 8 sources, 2 of which may be readings assigned from class. This paper should do more than simply summarize the sources you select. Rather you should attempt to draw connections between them and how they relate to your research topic. We will discuss the form of this paper in more detail during class.
Rough Draft (includes interview) 5% - due April 14
The rough draft of your paper should include analysis of an interview conducted with an individual relevant to your field of inquiry. We will discuss the form of this paper in more detail during class.
steps:
Be sure to turn in the raw transcript of your interview.
Final Paper 25% - due May 5th
Your 15-20 page paper with a complete list of works cited.
Final Presentations 15% - due May 5th or May 12th
Details to be discussed later in the semester.
Accommodations for Students with Disabilities
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. All work submitted should be done by the student in preparation for this specific class (for example, you may not hand in a paper for this class that you are also preparing for another class). Plagiarism and cheating of any kind will not be tolerated. Students will jeopardize their grade not just for the assignment but also for the entire course. If a student has difficulty understanding how to cite sources or has questions concerning the above, contact the professor as soon as possible. The College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
0 - Inadequate. You did not respond, you were absent, or your response clearly indicates you did not do the reading and are unprepared and unable to contribute.
1 - Fair. You need to demonstrate more clearly that you read and understand the material and to more thoughtfully interact with the questions and the class.
2 - Good. You have read the material and can thoughtfully reflect upon it and consider the context of the question/task in your response.
3 - Excellent. You demonstrate a solid understanding of the reading, can move beyond it to thought-provoking questions or carefully considered responses.
Some kind of "C"
Proposes and explores an adequate, if not particularly creative, opinion about the topic.
Uses adequate, if somewhat superficial evidence.
Demonstrates knowledge of the course material and perspective that may be a bit cursory.
Relies heavily on course material or minimal secondary sources.
Work reflects competence, but stays at a general or predictable level of understanding.
Citations are mostly correct, although some irregularities in MLA form may be present.
Some irregularities in style and grammar, but not so extreme as to interfere with meaning.
Some kind of "B" - fulfills all of the above, and also...
Proposes and explores an insightful opinion about the topic.
Demonstrates a complete and accurate understanding of the pertinent issues and concepts.
Uses detailed evidence from a variety of sources skillfully.
Presents a reasonable degree of insight and broad level of analysis.
Sources are used appropriately and with discretion to contribute to a more complete and original discussion than the average paper.
Reduces errors in grammar to a minimum.
Some kind of "A" - fulfills all of the above, and also...
Offers an original voice on the subject/sheds new light on the topic.
Demonstrates comprehensive and solid understanding of the pertinent issues and concepts..
Uses a variety of detailed sources and shows creativity and tenacity in its intellectual inquiry.
Use of source material is skillful and sophisticated.
Demonstrates logical reasoning, effective organization, and substantial development.
The style of writing is polished and creative.
Grammatical errors are essentially nonexistent.
A "D"
Failure to minimally address all tasks in the assignment.
Demonstrates a serious lack of understanding, and fails to express the most rudimentary aspects of an approach to the topic.
Inappropriate use of citations such as to throw into question the ability or intention of the writer to properly give credit to his/her sources.
Simplistic treatment of the topic, as indicated by one or more of the following conditions: reiterating material from another source without providing interpretation or commentary; unsupported generalizations or meaningless specifics; "parroting" of an idea from a previously read source; "borrowing" the structure of another writer's discussion of the topic.
Frequent writing errors such as to interfere with the reader's understanding.
Failure - "F"
Work never submitted/submitted more than one week late.
Work is plagiarized.
Work has been submitted for another class.
Late Assignments: Assignments submitted up to one week after their due date will be accepted with a lowering of the grade one full level (a late prospectus that would have merited a B+ will be factored into your final grade as a C+.) Assignments more than one week late will not be accepted and an "F" will be factored into the final grade for that percentage. There is no possibility of submitting the rough draft more than two days late due to the timing of the conferences, and as that assignment is pass/fail, late rough drafts will receive a "D" and also receive less of my consideration due to the time crunch that they will create. Please note that illness on the day of class is NOT an acceptable excuse for a late assignment. You have the entire course schedule and due dates well ahead of time - PLAN AHEAD.
Also: I will not, NEVER, EVER accept assignments via email. I won't open attached files. Don't try it!!!!!!*
*This also applies to the recent phenomenon of "I know you don't accept assignments via email but I emailed you anyway to prove that I did it on time and I will print it out and get you a hard copy later." If it's not physically in my hands in class the day it is due it is LATE. This especially applies to "I don't have my 'Works Cited' page but will email it to you." (No, you may not.)
Resources for COMM 400
Exploration of how on-line technology transforms personal relationships/dating.
Explore how television programs and movies have created companion websites.
Explore changing conceptions of copyright within education or music or film.
Explore how new technology (electronic voting, etc.) is impacting a particular political campaign or movement.
Explore how new technology is changing conceptions of education.
Explore how the digital divide affects a particular group.
Explore the impact of a large media conglomeration and its use of new technology and new media laws to gain power.
Explore the impact of globalization and technology on a specific group.
How is new technology depicted in popular programs for children on television?
danah boyd
identity, youth culture, online communities, social media
http://www.danah.org/
http://www.zephoria.org/thoughts/
Henry Jenkins
media convergence, fan culture, media and democracy
http://web.mit.edu/cms/People/henry3/
http://www.henryjenkins.org/
Lawrence Lessig
intellectual property, copyright, the commons
http://www.lessig.org/
Howard Rheingold
sociology of online communities, mobile computing
http://www.rheingold.com/
http://www.smartmobs.com/
Sherry Turkle
identity and technology, psychology, computer addiction
http://www.mit.edu/~sturkle/
Seth Godin
marketing, business, entrepreneurship
http://sethgodin.typepad.com/
Here are some pointers and guidelines for writing a good literature review.
map the terrain:
The idea of this paper is to map out the terrain of your topic. Though you will draw some conclusions by the end, your objective here is not personal commentary, but rather to gain an understanding of what the central issues, themes and debates are in the area of research that you have selected. With this in mind, try to suspend judgement - the goal is to understand what the writers are saying and to be able to clearly articulate their ideas.
A good lit review is NOT a summary of the sources. I don't want to see a paper made up of 8 sections summarizing your 8 sources. While doing your reading try to draw connections, identify common themes and articulate central debates in the field.
At the end of the process you can start drawing some conclusions. What questions are not answered by the literature? What arguements are weak and why? By mapping the terrain you should have a clearer sense of where your own research is going and how you can contribute to the discourse.
sources:
structure:
quotes: introduce, claim, explain
Avoid run-on quotes!!! The effective use of quotations generally involves 3 parts:
- "X" contends that ...
- As "Y" writes ...
- "Z" would respond ...
2. The quotation itself -- When quoting, especially with long quotations, the author's words should be essential to your argument and analysis.
3. The analysis --This usually has two parts. Immediately after the quotation, the writer should summarize what he or she takes the quotation to mean. After that, the author should clearly and directly relate this meaning to the argument and overall thesis.
Attachment | Size |
---|---|
Johanne-Blank_Evaluating-Evidence.pdf | 87.73 KB |
+ It could take some time to work out the scheduling, so do this ASAP.
+ Be sure to identify who you are - a college student at Marymount Manhattan College. Mention that you are working on a research paper and indicate your topic/title.
+ Let me know immediately if you have trouble making contact and maybe I can help.
2. Develop a set of questions in advance to focus your interview. Do as much research as possible ahead of time on the person and/or topic you are working on. This is an opportunity to find out how your interviewee might respond to your 6 research questions.
3. Conduct and record “the interview”. I would like you to conduct your interview live and in person. Please get in touch with me if this won't be possible.
concernedjournalists.org
Bill Clinton interviewd on Fox News
Silbey, S. Conversational Interviewing Techniques. - see pdf below
Attachment | Size |
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Susan-Silbey_Interiew-Techniques.pdf | 212.39 KB |
Week by week course schedule:
Hello, world!
lecture notes:
Before Paris: a brief history of the internet
readings:
Thomas de Zengotita, "The Numbing of the American Mind" from Harper's Magazine
Henry Jenkins, "'Worship at the Altar of Convergence:' A New Paradigm for Understanding Media Change."
William Gibson, excerpt from Neuromancer
Attachment | Size |
---|---|
Thomas-de-Zengotita_Numbing-American-Mind.pdf | 1.44 MB |
Henry-Jenkins_Worship-at-the-Altar-of-Convergence.pdf | 1.4 MB |
William-Gibson_Neuromancer-Ch4.pdf | 1.24 MB |
lecture notes:
Walter Benjamin
readings:
Walter Benjamin, "The Work of Art in the Age of Mechanical Reproduction"
Susan Sontag, "Plato's Cave" from On Photography
Attachment | Size |
---|---|
Walter-Benjamin_Art-in-Age-Mechanical-Reproduction.pdf | 1.77 MB |
Susan-Sontag_Platos-Cave.pdf | 1.28 MB |
Discuss research methods
presentation:
Brittany, Alex, Kara
readings:
Chris Anderson, "The Long Tail" - Chapters 2 & 3 [pdf]
Daniel J. Solove, "The Future of Reputation" - Chapters 2 & 5 [handout]
optional:
Chris Anderson responds to Lee Gomes [read link]
Attachment | Size |
---|---|
Chris-Anderson_Long-Tail-Ch2.pdf | 750.25 KB |
Chris-Anderson_Long-Tail-Ch3.pdf | 574.07 KB |
Workshop Research Proposals
presentation:
Sean, Roland
Beth Simone Noveck's blog
eBay's reputation system
Station Exchange
readings:
Beth Simone Noveck, "Trademark Law and the Social Construction of Trust: Creating the Legal Framework for Online Identity" [pdf]
Attachment | Size |
---|---|
Beth-Noveck_Legal-Framework-for-Online-Identity.pdf | 368.5 KB |
presentation:
Kaitlin, Jaime, Sasia
readings:
Sherry Turkle, “Always-on/Always-on-you: The Tethered Self”
danah boyd, "Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life."
Attachment | Size |
---|---|
danah-boyd_Why-Youth-Heart.pdf | 1.29 MB |
Sherry-Turkle_The-Tethered-Self.pdf | 206.47 KB |
Discuss Interview Methods
notes on digital media and politics
presentation:
Katherine, Mark
DeanSpace, MoveOn.org, Blogosphere, Meetups vs. The Daily Me
readings:
"Photoshop for Democracy" by Henry Jenkins [pdf]
"The Daily Me" from Republic.com by Cass Sunstein [pdf]
"How the Internet invented Howard Dean" from Wired Magazine by Gary Wolf [pdf]
"The New Road to the White House" from Wired Magazine by Lawrence Lessig [pdf]
Attachment | Size |
---|---|
Cass-Sunstein_Republic-com-Ch1.pdf | 187.26 KB |
Gary-Wolf_How-the-Internet-Invented-Howard-Dean.pdf | 124.52 KB |
Lawrence-Lessig_The-New-Road-to-the-White-House.pdf | 209.84 KB |
Henry-Jenkins_Photoshop-for-Democracy.pdf | 1.78 MB |
presentation: Kerry
readings:
Howard Reinghold, Smart Mobs - Chapter 7: The Power of the Mobile Many
Adam Greenfield, Everyware: The Dawning Age of Ubiquitous Computing - Introduction
Attachment | Size |
---|---|
Howard-Rheingold_Smart-Mobs-Ch7.pdf | 1.8 MB |
Adam-Greenfield_Everyware-Intro.pdf | 58.13 KB |
presentation:
Chris, Xiomara, Tiffany
lecture notes:
Sing it, Swing it.
readings:
Kembrew McLeod, Freedom of Expression, Ch 1-3 [PDF]
(careful - don't print the whole book!!)
download the book here
Kembrew McLeod's website
Courtney Love, "Courtney Love does the math." [pdf]
John Snyder and Ben Snyder, "Embrace file-sharing, or die." [web]
Lawrence Lessig, "Why Wilco is the Future of Music" [web]
Lawrence Lessig, "Some Like It Hot" [web]
Attachment | Size |
---|---|
Courtney-Love_Courtney-Love-does-the-math.pdf | 196.6 KB |
presentation:
Sara, Shakira, Kyle
lecture notes:
Visibility is a trap.
readings:
Christian Parenti, The Soft Cage Ch 6, Ch 10
Attachment | Size |
---|---|
Christian-Parenti_Soft-Cage-Ch6.pdf | 1.02 MB |
Christian-Parenti_Soft-Cage-Ch10.pdf | 1.4 MB |
Make sure to sign up for an individual meeting.
lecture notes:
Hackers and Crackers and Slackers
Tactical Media
Gaming Machinima
NO READINGS
Presentations:
Presentations:
Courses taught in Fall 2007.
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
FALL 2007
Section 03 Monday, 7:15 - 9:55 pm
Classroom: Nugent 556
Digital and interactive media permeate virtually every aspect of our society from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and thinking digital media maker. Literacy in any medium is the ability both to access (read) materials created by others and to generate (write) materials for others. In this course you will learn to "speak" the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on training, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge practice and theory. Topics will include digital imaging, typography, animation, video, sound and web design. We will concern ourselves with "how" and "why" the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives. Prior computer experience is not required, but students are expected to take the initiative to become comfortable operating a Macintosh computer.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
optional technical texts:
Adobe Photoshop CS2 for the Web Hands-On Training by Tanya Staples
Photoshop CS2: Visual QuickStart Guide by Elaine Weinmann, Peter Lourekas
HTML, XHTML, and CSS: Visual QuickStart Guide (6th Ed) by Elizabeth Castro
Macromedia Dreamweaver 8 Hands-On Training by Daniel Short & Garo Green
Macromedia Dreamweaver 8: Visual QuickStart Guide by Tom Negrino & Dori Smith
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn HTML by osmosis or wait until the end of the semester to cram for an exam. Multimedia production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This 2-3 page paper will be assigned later in the semester. You will select a website, CD-ROM, multimedia technology or media phenomenon that interests you and make an analysis or critique. Your paper should address the following:
* describe the product/service - what does it do and for what purpose?
* who is the intended audience? who is the actual audience?
* what media elements are used and how do they contribute to or detract from the product/service's effectiveness
* place this product/service in the context of other media - does it extend a previous technology, what future impact will it have on society?
* offer your evaluation (critical or positive)
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
assignment:
- download 10-20 online (digital) images for self-portrait project
- collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
read:
- "Chapter 8: Computer Collage" from The Reconfigured Eye by William J. Mitchell
assignment:
"cosmetic surgery" : scan, repair and enhance a scratched/damaged image of a celebrity - be prepared to show all 3 stages
read:
- "Chapter 9:" from The Reconfigured Eye by William J. Mitchell
assignment:
"self-portrait" : create a collaged representation of yourself using the images you collected in week 1 and/or scanned images/objects
read:
- "The Cut-Up Method of Brion Gysin" from The New Media Reader by William S. Burroughs
- "The Future of the Novel" from Multimedia: From Wagner to VR by William S. Burroughs
assignment:
"Propaganda" : Manipulate an image to change its meaning. You should do this by incorporating text and/or adding/removing visual information. Your aim is to influence the opinions of people, rather than impartially providing information.
read:
- "Chapter 10: Identity Crisis" from Life on the Screen by Sherry Turkle
assignment:
"cut-up" : Use what you know of HTML to format the text of a poem or song lyric into an interesting web page layout
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
assignment:
"false identity" : Develop a false or fictional identity for an online dating service. Your web page should use only "shared" images and incorporate links to external sites.
assignment:
"exquisite corps" class project - create 3 animated GIFs: head, torso & legs
assignment:
"mini-portfolio" - create a simple webpage with links to the previous weeks assignments
assignment:
"Sitemap" - Develop a sitemap and 1 page written proposal for your final project
assignment:
- "Rant or Rave" - see 'Assignments' section of the syllabus [due in 2 weeks]
assignment:
- work on final project
Class notes, links, resources and projects.
Watch: Tripod Performs at Comedy Festival.
Talk:
Review the syllabus.
Discuss: black box or black box
Take apart a computer.
Explore OS X and learn some keyboard shortcuts.
Learn how to take screenshots.
Download images from:
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
Collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
For this project you will need to turn in three .psd files:
Using a minimum of 10 different images, create a composition that explores collage to make a representation of your self identity. The image should be 800x600 pixels.
read:
Assignment: Propaganda
Develop a piece of propaganda and deliver it to your intended audience. For this project you will need to develop both a message and a distribution strategy. The message should involve images and text and should use at least one of the tactics indicated below. Your aim is to influence the opinions of people, rather than impartially providing information. You should design the message with your distribution strategy in mind. Think about your audience. What is the best way to reach them? You can use email, mailboxes, cell phones, walls/bulletin boards, etc., etc. You could choose to spoof a form of propaganda that you have found (please share the original with me) or you could develop your own from scratch.
References:
Think Again - activist artists
Propaganda is a specific type of message presentation directly aimed at influencing the opinions of people, rather than impartially providing information. You could view advertising as a form of propaganda whereby a company tries to convince a certain demographic to buy their product. The government and other groups use propaganda to encourage/discourage types of behavior (stop smoking, wear seatbelts, be Jewish). Perhaps the most powerful forms of propaganda come in times of war where it is used to created hatred towards a supposed enemy or to try and undermine the enemy's resolve. Propaganda uses various tactics:
WORD GAMES
Name-calling - The use of names when referring to groups or individuals (usually negative) - commie, fascist, pig, yuppy
Glittering generalities - The use of adjectives to describe in a positive way - Makes the product, event, person sound better then they are.
Euphemisms - Using language that attempts to pacify the audience in order to make an unpleasant reality more palatable. During wartime, civilian casualties are referred to as "collateral damage," and the word "liquidation" is used as a synonym for "murder."
FALSE CONNECTIONS
Transfer - A device by which the propagandist carries over the authority, sanction, and prestige of something we respect and revere to something he would have us accept.
Testimonial - The use of an important person to testify to the importance of the product, event, or person even if that person may not be an expert in the matter.
SPECIAL APPEALS
Plain Folks - The use of common language "Normal Folk" to describe the product, event or person to make it seem as if its already been accepted by the masses.
Bandwagon - The use of "Everybody's doing it" so you should to.
Fear - By playing on the audience's deep-seated fears, practitioners of this technique hope to redirect attention away from the merits of a particular proposal and toward steps that can be taken to reduce the fear.
Select an original text[s] or poem[s] (this can be written by you or by another author). Using what you know of HTML and any other means at your disposal (language translation software, the cut-up machine, Google searches, surfing, etc.) create your own cut-up Web page of this original text[s]. You can write your own HTML code and/or use "View Source" to copy & paste code from other websites. Make sure to turn in the original text[s] with your assignment. Remember that the goal of a "cut-up" is not complete randomness, but is rather a means to disrupting conventional linear narrative to arrive at meaningful new connections.
Background:
The "cut-up" is a technique created by Brion Gysin and made famous by the writer William Burroughs. In one approach, a page of text is cut down the middle and then across the middle to create 4 sections. These sections are then rearranged to create a new page. The method has its roots in collage and randomness, approaches to visual art that were initially embraced by the surrealists. In many ways Burroughs' approach to writing can be considered a precursor to hypertext, non-linear narrative and computer-based multimedia storytelling. We actually experience the "cut-up" in many aspects of our daily routine such as when we channel hop between television stations or when we "surf" the Internet. Burroughs argued that the cut-up is not just randomness for the sake of randomness, but a means to discovering unexpected associations between words and ideas. In this way it can be thought of as a valuable tool in many disciplines.
References:
The Cut-Up Machine
Dialect Translation - search for your own!
http://rinkworks.com/dialect/
http://www.ighetto.com/html/jive.shtml
http://www.cs.utexas.edu/~jbc/home/chef.html
Mark Napier
http://www.potatoland.org/
http://www.potatoland.org/shredder/
Develop a false or fictional identity. Create a website (3 page minimum) for this identity that acts as a dating profile (who are you, what are you looking for in an ideal mate, what are your interests). Your web site should use only "shared" or found images and should incorporate links to external sites.
In Sherry Turkle's chapter "Identity Crisis" she discusses how the ability for people to easily create multiple online personae challenges our notion of fixed identities. In the past, a strong identity was associated with stability and clear boundaries. But Turkle argues that in today's world, this concept is being replaced by a notion that celebrates flexibility and mutability. She suggests that the "home page" is a compelling manifestation of "new notions of identity as multiple yet coherent". When working on this assignment, consider your own online identity. What are the freedoms and risks associated with your online life? Are there things that are safer and easier to explore online rather than in RL [real life]?
Web Color Codes:
http://www.visibone.com/colorlab/
http://www.webmonkey.com//reference/color_codes/
http://html-color-codes.com/
Web sites:
http://www.thing.net/~cocofusco/
http://geobodies.org/
http://www.blacknetart.com/
http://www.nancyburson.com/
For this assignment you should create 3 separate animated GIF files that when stacked on top of each other create the complete body of a person - or - creature - or - animal - or - thing - or - robot. The 3 images should portray the head, torso and legs of your "being". Each file should have dimensions 300 pixels wide by 200 pixels tall. Save each body part both as a .psd file and "Save optimized as" a .gif file. You should turn in:
head.psd, head.gif
body.psd, body.gif
legs.psd, legs.gif
Background:
Animations attract attention and can enliven a web page design. Animation techniques can include motion, zooming, fading [in or out], spinning, color changes, selective revealing and more.
Exquisite corpse is a method by which a collection of words or images is collectively assembled. It is a technique invented by Surrealists in 1925, and is based on an old parlor game called Consequences in which players wrote in turn on a sheet of paper, folded it to conceal part of the writing, and then passed it to the next player for a further contribution. Later, perhaps inspired by children's books in which the pages were cut into thirds, the top third pages showing the head of a person or animal, the middle third the torso, and the bottom third the legs, the game was adapted to drawing and collage.
References:
http://en.wikipedia.org/wiki/Exquisite_corpse
http://blueballfixed.ytmnd.com/
http://www.futureofthebook.org/itinplace/
Do a Google search for "animated gif" to find many archives of free images.
http://k10k.net
under issues select "Font Cockpit" and "Fun Fun Fun"
Using Dreamweaver create a personal portfolio website for the projects you've completed so far in class. You can design the website anyway you like, but it should include the following elements:
!! Important !! - Don't remove any files from your original projects folders - instead, duplicate any files that you need for your portfolio. (ie you should still have your original files in your folders for project 1, project 2, etc.)
References:
http://netdiver.net/ - a great directory of innovative web design for inspiration
“Sitemap” - Develop a sitemap and 1 page written proposal for your final project
Photoshop layouts
Work on your final project in class
FALL 2007
Section 01
Thursday, 2:30 - 5:20 pm
Nugent 556
In this second semester of the multimedia course sequence, students will develop, design and produce their own advanced interactive projects. Media theorist Lev Manovich claims we are living in 'Generation Flash'. Low bandwidth Internet connections created a demand for lightweight vector graphics software spurring a new aesthetic sensibility. Flash is an authoring environment that allows artists to weave together traditional linear animation, user interactivity, object-oriented programming and multimedia (video, sound, etc) blurring the lines between art, design and computer programming. In this class we introduce the fundamental principles of Flash animation and basic Action Script. Prerequisite: COMM 225.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
Optional texts:
Macromedia Flash 8: Visual QuickStart Guide by Katherine Ulrich
Macromedia Flash Professional 8: Hands-On Training by James Gonzalez
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
You can't learn digital media passively or wait until the end of the semester to cram for an exam. To learn this stuff you have to make things! Digital media production involves a complex spectrum of techniques & software. If you do each project you will do well. If not, you will fall behind rapidly.
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will help to suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know in advance by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
DUE:
"retell" - In class you will partner with a classmate and share your first distinct memory. Using GarageBand, "retell" their story in a 1-2 minute audio piece. Your project should be based on this memory, but you are not required to retell the story exactly as it was told to you - you have creative license to embellish, exaggerate, extrapolate, interpolate the story to generate a compelling narrative. That said, you should try to respect the original story (and the person who told it) so as not to misrepresent them. Turn in an MP3 with filename like "retell_your_last_name.mp3" (retell_schwartz.mp3)
read:
- "Chapter 4: Time Frames" from Understanding Comics by Scott McCloud
DUE:
"t e x t" - assignment description will be handed out in class
read:
- "Generation Flash" by Lev Manovich
DUE:
"Little Black Boxes" - assignment description will be handed out in class
DUE:
"Banner Ad Jam" - assignment description will be handed out in class
DUE:
"My Life" - Animate your life story in 30 seconds or less (bunnies optional). Have a storyboard and at least 10 seconds of animation.
DUE:
"My Life, take 2" - final draft of My Life.
DUE: How-To script/storyboard
Have a sitemap and at least 2 of the 5 scenes.
DUE: How-To first draft
DUE:
"How To": With a partner, develop an interactive Flash movie that illustrates/teaches your audience how to do something. This could be anything from how to make a PB&J sandwich to how to knit to how to make a Flash movie. It must have at least 5 different scenes; at least 1 voiceover and it must utilize buttons for your audience to interact with.
DUE:
Final project proposal:
* project description (include any relevant background info)
* discuss your intended audience
* discuss your visual/aesthetic strategy
* discuss at least 3 URLs of other projects/websites relevant to your project
* Sitemap or Storyboard as appropriate
Class notes, links and resources.
In Class:
* introduction, syllabus, etc
* review/intro to GarageBand
* in class exercise - share first memories with your partner
Links:
http://www.theyrule.net
http://escapelab.com.au
http://svt.se/hogafflahage/hogafflaHage_site/Kor/hestekor.html
http://becominghuman.org
http://teddiesinspace.com
http://homestarrunner.com
places to download sound effects and loops:
http://sounddogs.com
http://flashkit.com
In Class:
+ critique “retell” assignment
+ tour of the Flash authoring environment
+ the Stage - movie properties
+ using text - static, broken, dynamic
Links:
http://www.yhchang.com
http://www.6amhoover.com
Read:
– “Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
Assignment:
"retell" – In class you will partner with a classmate and share your first distinct memory. Using GarageBand, "retell" their story in a 1-2 minute audio piece. Your project should be based on this memory, but you are not required to retell the story exactly as it was told to you - you have creative license to embellish, exaggerate, extrapolate, interpolate the story to generate a compelling narrative. That said, you should try to respect the original story (and the person who told it) so as not to misrepresent them. Turn in an MP3 with filename like "retell_your_last_name.mp3" (retell_schwartz.mp3)
In Class:
+ The Timeline - layers, framerate, keyframes
+ Shapes - properties, grouping, ungrouping breaking apart
+ Tweens - shape, motion [position, scale, color, alpha]
read:
– “Generation Flash” by Lev Manovich
watch:
http://www.whitehouseanimationinc.com/kunstbar.htm
http://www.noiserover.com/thetakeoverscreen.html
http://www.lowmorale.co.uk/
t e x t
Select one word and animate it. Your piece should utilize both static text boxes as well as "broken" text. Think about some meanings of the word animate (to enliven, bring to life). To the best of your ability, try to bring to life the meaning of the word your have chosen
Turn in a .fla and a .swf file with the "assignment_lastname" convention (i.e. text_schwartz.fla).
Black Boxes – A ballet in 3 parts.
In this exercise you will experiment with changes in timing to suggest different emotional or physical effects.
For example, a narrative:
Act 1 – the lovers meet
Act 2 – the betrayal
Act 3 – reunited, happily ever after
or more abstract/emotional
Act 1 - frenetic
Act 2 - sad
Act 3 - calm
! no words/text allowed – try to communicate everything visually and temporally
Turn in a .fla and a .swf file with the "assignment_lastname" convention (i.e. blackboxes_schwartz.fla).
http://sounddogs.com
http://flashkit.com
“Banner Ad Jam”: Think about the ad banners on websites as public spaces similar to billboards, posters, signs & other advertisements. Plan & design a 468x60 (24 fps) Ad Banner in flash that utilizes images and text and incorporates a corporate logo. The banner can advertise your love for something or someone, can express a political message, can be humorous - keep in mind that this is meant to be presented in a public places. You should be able to make the argument that your piece is an example of Culture jamming.
“My Life” - Animate your life story in 30 seconds or less (bunnies optional). For next week, have a storyboard and at least 10 seconds of animation.
Xiao Xiao: Stick Figures
Odd Todd
http://www.themeatrix.com/
“My Life, take 2” - final draft of My Life.
FUN:
http://www.albinoblacksheep.com/flash/end
http://www.albinoblacksheep.com/flash/animator
Links:
http://fsk.deviantart.com/art/Line-Rider-beta-40255643
http://www.beonlineb.com/click_around.html
http://www.youtube.com/watch?v=lnvyIfeevW4
[https://www.cicatriz.se/]
http://www.the-landjugend.com/?p=2027
http://www.gettheglass.com/
http://specials.washingtonpost.com/onbeing/
http://www.flight404.com/blog/
http://www.ferryhalim.com/orisinal/
http://www.kirkshouse.com/
august strindberg & helium
http://www.strindbergandhelium.com/
stop motion studies
http://www.stopmotionstudies.net/
donniedarko.com
http://www.donniedarko.com/
momento
http://otnemem.com/index.html
requiemforadream.com
http://www.requiemforadream.com/
samorost
http://www.amanitadesign.com/samorost/
This course is motivated in large part by the spirit of the open-source movement. Participatory culture, fans, gamers, bloggers and vloggers are challenging the dominant content of mainstream media and traditional notions of privacy and intellectual property. In this course we will complete projects that introduce and experiment with a variety of tools that enable collaboration and sharing. What is socially engaged citizenship in the context of open-source technology?
[Buzzwords: blogs, vlogs, wikis, online radio, podcasting, RSS feeds, del.icio.us, technorati, Indymedia, Wikipedia, open API, flickr, skype]
Pre-req Comm 225 or permission of instructor.
materials:
generosity and good will
required texts:
all required readings will be handed out in class or available online at: http://sodacity.net/courses
Participation: 10%
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
Weekly Share: 5%
One week you will collaborate with a classmate to share or give something to the rest of the class. Each group will be given 10 minutes at the beginning of class. Each "share" will be posted to the class website for futher discussion. You could make something, juggle something, demonstrate something, sing something, etc, etc.
Qwik Writes 10%
Occasionally I will give "pop" in-class writing assignments, in which you will be asked to make critical reflections on the day's readings.
Citizen Journalism 20%
You will develop and maintain your own blog over the course of the semester. In writing your blog you will strive to develop a unique and personal voice about topics that are interesting and important to you. You will experiment with connecting and communicating with your readers.
Collective Intelligence 20%
As a class, we will engage in an experiment about massive authorship. Over the course of the semester, we will use a wiki, a form of collaborative software, to collectively research, write and visualize a specific topic. You will write a reflective essay comparing and contrasting your experience of writing an individual blog to co-authoring a wiki.
Your Public/Private Self 10%
Assignment details forthcoming.
Your Social Network 10%
Assignment details forthcoming.
Final Paper/Project: 15%
This project will be self-initiated and should integrate many of the skills/concepts you will learn this semester. When the time comes I will suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Work in the lab with a friend - when learning new technology, 2 brains are usually better than one. You are welcome to work on your assignments at home but many students use the Digital Media Labs in room 556 or 559. Lab hours will be posted after the first week of classes. Students may not use the lab when another class is in session. If the lab is locked during regular lab hours you may get a key from the Security Desk.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
Week by week course schedule:
Workshop:
Watch:
Al Gore on Charlie Rose
the show with zefrank
DUE:
Register an account at http://sodacity.net/user.
Write a 1-page brainstorm for your blog project. It should include:
Readings:
We Media. Chapter 1: Introduction to participatory journalism by Shayne Bowman and Chris Willis
A Definition of Sociable Media by Judith Donath [pdf]
Attachment | Size |
---|---|
Judith-Donath_Sociable-Media.pdf | 112.32 KB |
Willis-and-Bowman_We-Media-Ch1.pdf | 572.63 KB |
Workshop:
Extending your blog skills: commenting, link equity, search engine optimization (SEO)
Share:
DUE:
Readings:
Introduction, The Assault on Reason by Al Gore [handout]
Besieged Lebanese turn to Internet by Zeina Karam
In the Midst of War, Bloggers Are Talking by Sarah Ellison
Additional resource:
Handbook for bloggers and cyber-dissidents (read online) or download: PDF version
Notes:
Your Privately Public Self
Workshop:
Extending your digital self:
DUE:
Now that you've planted your blog, grow it:
Links:
http://technorati.com
http://www.gabcast.com
http://bloglines.com
How to Blog Safely (About Work or Anything Else)
http://www.google.com/search?q=blogger+themes
http://www.blogger-templates.blogspot.com
http://blogger-themes.blogspot.com
http://blogfresh.blogspot.com/2005/08/blogger-hacks-series.html
Readings:
"Blogging Outloud: Shifts in Public Voice" by danah boyd
"Steal this bookmark!" by Katharine Mieszkowski
Thomas Vander Wal's definition of folksonomy.
Clay Shirky discusses folksonomy
Attachment | Size |
---|---|
Katharine-Mieszkowski_Steal-this-bookmark.pdf | 377.85 KB |
danah-boyd_Blogging-Outloud-Shifts-in-Public-Voice.pdf | 129.94 KB |
Workshop:
DUE:
Your private public self - part one:
Register at http://secondlife.com.
Choose a name.
Get Dressed (create your avatar).
Learn how to fly.
Register at http://del.icio.us
Choose a name.
Start bookmarking socially.
Readings:
Natalie Jeremijenko, "If Things Can Talk, What Do They Say? If We Can Talk to Things, What Do We Say?"
Pekka Himanen, “The Academy and the Monastery” [PDF]
Attachment | Size |
---|---|
Pekka-Himanen_The-Hacker-Ethic-Ch4.pdf | 1.57 MB |
Discussion:
Social networks have been the focus of much recent research and entrepreneurship. This discourse views social relationships as nodes and links (or ties). Nodes are individual entities (often people) and the links are the relationships between them (parent-child, student-teacher, friend-friend). The people you know are your social network. Social relationships can be characterized on a spectrum from shallow to deep. Some theorists claim that social networks with many weak ties are more valuable than ones with fewer and deeper ties. The premise is that the more connections you have, the more likely that new ideas and opportunities will be introduced to you. This seems to be the guiding principle of many of these new social networking websites. Deeper connections have greater costs in terms of time commitments, etc and tend to have redundant ties. Of particular value in these systems are nodes (people, entities) that can bridge two networks thereby brokering relationships between networks that otherwise are not directly linked.
In 1967, Stanley Milgram made the famous "small world experiment" which claimed to prove that people in the world are separated by at most 6 links. While the experiment is considered to have many flaws, the notion of six degrees of separation has persisted in popular culture.
some links:
Mark Lombardi
http://oracleofbacon.org/index.html
http://www.albany.edu/museum/wwwmuseum/work/lombardi/
http://www.theyrule.net/
http://smg.media.mit.edu/projects/SocialNetworkFragments/implementation/layout/6-2.mov
http://www.buddygraph.com
http://www.firstmonday.dk/issues/issue7_4/krebs/
Weak ties and Mark Granovetter
DUE: 4-5 page essay
This essay should grow out of your experiences in Second Life and the social bookmarking website del.icio.us.
Readings:
Friends, Friendsters, and MySpace Top 8: Writing Community Into Being on Social Network Sites. by danah boyd
The Rhythms of Salience: A Conversation Map by Judith Donath
Attachment | Size |
---|---|
Judith-Donath_Conversation-Map.pdf | 64.5 KB |
danah-boyd_Friends_Friendster_Top8.pdf | 2.8 MB |
Workshop:
Introducing the wiki.
Wiki 101
MediaWiki Handbook
MMC Wiki Practice Area
DUE: write and draw
1. How do people display social networks in everyday life (that is, not online)? Give 2 concrete, specific examples. Why do they do this? What are the costs of making this display? The benefits? Does honesty play in?
2. Explore two different social networking sites [LinkedIn, Orkut, Friendster, Tribe, Ryze, Facebook, MySpace and others...]. One should be LinkedIn and the other is up to you. What different aspects of your personality/identity can be expressed in these sites? How does the design of these sites facilitate networking? How does this sort of display compare to traditional means of displaying social connectedness. What are the advantages and disadvantages? Are signals of friendship here reliable? Why or why not?
3. Draw a diagram of your social network (family, friends, acquaintances) using nodes and links. Aim to have between 30 and 60 people in your network - the more complete the better. Show connections among those people whom you know know each other. As you draw the diagram, think about where you are placing people - how have you grouped them, what meaning, if any, are you giving to adjacency or top/bottom? Try to identify brokers in your social network.
+ Think about how you can draw connecting lines: they can be thicker, thinner, longer, shorted. They can be solid or dashed, dark or light, wavy, curved, straight or angular. Consider the challenge of showing people who are physically distant but personally close.
+ Think about the groups/relationships in which people participate in your network. They might range from tight knit groups like families, to loosely focused groups like a college dorm. How can you use color, shape, size to represent these different types of groupings?
+ The final result can be turned in as a digital file (photoshop, illustrator, flash) or on a physical sheet of paper. You might consider including a legend or codex for your diagram.
4. (Optional) Take part in the Small World's Research Project http://smallworld.columbia.edu and discuss your results.
Readings:
"The Wealth of Networks: Chapter 3. Peer Production and Sharing" by Yochai Benkler
"Silence is a Commons" by Ivan Illich
Optional:
"The Tragedy of the Commons" by Garrett Hardin
Attachment | Size |
---|---|
Ivan-Illich_Silence-is-a-Commons.pdf | 62.23 KB |
Yochai-Benkler_Wealth-of-Networks-Ch03.pdf | 766.16 KB |
Lecture on crowd sourcing.
Links:
Science
http://setiathome.berkeley.edu
http://clickworkers.arc.nasa.gov/top
http://centennialchallenges.nasa.gov/
http://www.darpa.mil/grandchallenge/overview.asp
http://www.news.com/DARPA-sees-inspiration-as-trophy-of-robot-race/2008-1014_3-6214091.html
http://stardustathome.ssl.berkeley.edu/
Distributed Labor
http://www.mturk.com/mturk/welcome
http://www.innocentive.com/
http://threadless.com/
Steve Fossett
http://s3.amazonaws.com/fossett/thanks.html
http://www.stevefossett.com/
http://www.wired.com/techbiz/people/magazine/15-08/ff_jimgray?currentPage=5
Art Related
http://www.learningtoloveyoumore.com
http://www.tenement.org/folksongs/
http://www.ikatun.com/institute/infinitelysmallthings/corporatecommands/
http://www.geuzen.org/cgi-bin/shmoogle/shmoogle_form.cgi
http://www.chrisbarr.net/projects/thursday/
http://www.ted.com/index.php/speakers/view/id/86
Kevin Killian
http://epc.buffalo.edu/authors/killian/
http://www.amazon.com/gp/cdp/member-reviews/A30TK6U7DNS82R
http://www.thefanzine.com/sections.php?s=features&id=149&a=articles
http://video.google.com/videoplay?docid=6805063692754011230
The future of R&D
APIs
Google
http://code.google.com/more/#label=ProductsAll&product=gdata
Flickr
http://flickr.com/help/website/#181
http://flickr.com/tools/
TOS - Terms of Service
Facebook
http://www.facebook.com/terms.php
By posting User Content to any part of the Site, you automatically grant, and you represent and warrant that you have the right to grant, to the Company an irrevocable, perpetual, non-exclusive, transferable, fully paid, worldwide license (with the right to sublicense) to use, copy, publicly perform, publicly display, reformat, translate, excerpt (in whole or in part) and distribute such User Content for any purpose on or in connection with the Site or the promotion thereof, to prepare derivative works of, or incorporate into other works, such User Content, and to grant and authorize sublicenses of the foregoing. You may remove your User Content from the Site at any time. If you choose to remove your User Content, the license granted above will automatically expire.
MySpace
http://www.myspace.com/Modules/Common/Pages/TermsConditions.aspx
MySpace.com does not claim any ownership rights in the text, files, images, photos, video, sounds, musical works, works of authorship, or any other materials (collectively, "Content") that you post to the MySpace Services. After posting your Content to the MySpace Services, you continue to retain all ownership rights in such Content, and you continue to have the right to use your Content in any way you choose. By displaying or publishing ("posting") any Content on or through the MySpace Services, you hereby grant to MySpace.com a limited license to use, modify, publicly perform, publicly display, reproduce, and distribute such Content solely on and through the MySpace Services.
Links:
the Evolution of Cooperation
The Prisoner's Dilemma
DUE: Wiki updates
minimum:
2 substantive original entries [150-200 words each]
3 substantive edits of existing entries
Email me the 5 links to your entries by Monday night.
Readings:
The Wealth of Networks: Chapter 7. Political Freedom Part 2: Emergence of the Networked Public Sphere by Yochai Benkler
DUE: Wiki updates
http://media.mmm.edu/mmcwiki/Main_Page
minimum:
2 substantive original entries [150-200 words each]
3 substantive edits of existing entries
Email me the 5 links to your entries by Monday night.
Readings:
A Manifesto for Networked Objects (Why Things Matter) by Julian Bleeker
Technologies of Cooperation by Howard Rheingold
A video, podcast and other materials from a lecture Howard Rheingold gave about this topic can be found here
Attachment | Size |
---|---|
Julian-Bleecker_Why-Things-Matter.pdf | 943.23 KB |
Howard-Rheingold_Technologies-of-Cooperation.pdf | 1.15 MB |
Commercial ReMix
Original Apple Commerical Introducing the Macintosh computer in 1984
http://www.youtube.com/watch?v=OYecfV3ubP8
"Anti-Hillary" commercial produced by the Obama campaign
Published March 2007
http://www.youtube.com/watch?v=6h3G-lMZxjo
Video by Astrubal critiquing the 20 year rule of Tunisian president Ben Ali
Published February 29th 2004.
http://www.youtube.com/watch?v=GsF8qQmLYo0
Links for final project inspiration:
http://geekcorps.org/
http://globalvoicesonline.org/
Dropping Knowledge
http://www.youtube.com/republicandebate
http://www.dodgeball.com/
http://twitter.com/
http://www.appliedautonomy.com/isee.html
http://www.urban-atmospheres.net/projects.htm
http://www.techkwondo.com/projects/
DUE: 4-5 page comparative essay
Compare and contrast your experience of writing an individual blog to that of co-authoring a wiki. Your essay should draw from class readings. Try to look critically at the output of both endeavors.
Some similarities and differences you might consider:
Readings:
We Media. Chapter 4: The rules of participation by Dan Gillmor
DUE: Final Take-Home Endeavor
You must work in groups of 2 or 3.
This endeavor is meant to be an integrative exercise, covering as much of the course work as possible, and also one in which you begin to come to terms with the points of view of the readings, class discussions, small group discussions, shares, websites, projects, the course as a whole, and your own reactions to them. I ask that you show your struggle to make sense of the course work and how you relate to it personally as well as intellectually. There are no right answers, and any judgments, reservations, criticisms, rejections, acceptances, celebrations, provocative questions, hesitations, insights, etc. are acceptable as long as they are backed up by careful references to sources (readings, websites, etc) and/or thoughtful reasoning.
The Networked Public Sphere is being designed as we speak. How this occurs will govern what you can do, what you can see, what you look like and who can gain access to what. It is our responsibility to participate in envisioning this future.
Imagine: you have been provided with 10 gazillion dollars of venture capital and a crack team of engineers and computer programmers who can make anything you design.
The Challenge: design either a new web service or personal display (handheld or wearable device) that augments/enhances social interactivity.
Questions:
+ What are you making, what does it do?
+ Who are you making it for - who is your audience?
+ What kind of identity information is emitted?
+ Is the display/service public, private, both?
+ How does it interact with other users - proximity, affinities?
+ What problem does it set out to address?
+ What are some related products/services - how does yours differ?
Format:
A 10-15 minute presentation in the form of Power Point or a webpage/blog. Please turn in either a copy burned to CD or a URL.
The presentation should incorporate the following:
!!! your device/service does not have to work - but you need to explain how it would work.
Respond to the following 2 questions - stating opinions is not enough, cite relevant authors in your discussion. I highly recommend that you write cooperatively with your classmates (as opposed to divvying up the questions and writing individually). Your answers will be stronger if you generate answers through discussing the various themes and issues raised by the course material.
Groups should write 3 pages per question.
Blogs written by students in Sharing 101 during the Fall 2007 semester.
In no particular order:
http://makinmovesnyc.blogspot.com/ by gmazzarella
http://showmethesunshine.blogspot.com/ by amandawaskajen
http://petpeevesundays.blogspot.com/ by CallMeDee
http://trafficdodger.blogspot.com by kcochran
http://sveltesnacktime.blogspot.com/ by rpercyz
http://fashionistasuicide.blogspot.com/ by Caroline R. Miller
http://lifeanditsobstacles.blogspot.com/ by Jennifer
http://thecaliforniaroll-michael.blogspot.com/ by Mlawrence
http://magnificentmanhattan.blogspot.com/ by jagostino
A Straphanger Emerges by nathan.ashker
Click the Pink Seal by LoLo
http://road2superbowl.blogspot.com by jason84b
http://foodforthoughtbychris.blogspot.com/ by Christine Myhrer
http://maketeanotwarblog.blogspot.com/ by LuLu12
http://www.digitallydelicious.blogspot.com by biancab
http://breakfastwithblackberrys.blogspot.com/ by abbychococat
http://talkaboutthehills.blogspot.com by krimola
http://whatsnewonfilm.blogspot.com/ by Teichka
http://venetourism.blogspot.com/ by Maritza
http://everythingtheysay.blogspot.com/ by Diana
Courses taught in Spring 2007.
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
SPRING 2007
Section 01 Monday, 7:15 - 9:55 pm
Section 02 Tuesday, 2:30 - 5:20 pm
Section 03 Wednesday, 7:15 - 9:55 pm
Nugent 556
Digital and interactive media permeate virtually every aspect of our society from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and thinking digital media maker. Literacy in any medium is the ability both to access (read) materials created by others and to generate (write) materials for others. In this course you will learn to "speak" the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on training, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge practice and theory. Topics will include digital imaging, typography, animation, video, sound and web design. We will concern ourselves with "how" and "why" the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives. Prior computer experience is not required, but students are expected to take the initiative to become comfortable operating a Macintosh computer.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
optional technical texts:
Adobe Photoshop CS2 for the Web Hands-On Training by Tanya Staples
Photoshop CS2: Visual QuickStart Guide by Elaine Weinmann, Peter Lourekas
HTML, XHTML, and CSS: Visual QuickStart Guide (6th Ed) by Elizabeth Castro
Macromedia Dreamweaver 8 Hands-On Training by Daniel Short & Garo Green
Macromedia Dreamweaver 8: Visual QuickStart Guide by Tom Negrino & Dori Smith
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn HTML by osmosis or wait until the end of the semester to cram for an exam. Multimedia production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This 2-3 page paper will be assigned later in the semester. You will select a website, CD-ROM, multimedia technology or media phenomenon that interests you and make an analysis or critique. Your paper should address the following:
* describe the product/service - what does it do and for what purpose?
* who is the intended audience? who is the actual audience?
* what media elements are used and how do they contribute to or detract from the product/service's effectiveness
* place this product/service in the context of other media - does it extend a previous technology, what future impact will it have on society?
* offer your evaluation (critical or positive)
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
assignment:
- download 10-20 online (digital) images for self-portrait project
- collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
read:
- "Chapter 8: Computer Collage" from The Reconfigured Eye by William J. Mitchell
assignment:
"cosmetic surgery" : scan, repair and enhance a scratched/damaged image of a celebrity - be prepared to show all 3 stages
read:
- "Chapter 9:" from The Reconfigured Eye by William J. Mitchell
assignment:
"self-portrait" : create a collaged representation of yourself using the images you collected in week 1 and/or scanned images/objects
read:
- "The Cut-Up Method of Brion Gysin" from The New Media Reader by William S. Burroughs
- "The Future of the Novel" from Multimedia: From Wagner to VR by William S. Burroughs
assignment:
"Propaganda" : Manipulate an image to change its meaning. You should do this by incorporating text and/or adding/removing visual information. Your aim is to influence the opinions of people, rather than impartially providing information.
read:
- "Chapter 10: Identity Crisis" from Life on the Screen by Sherry Turkle
assignment:
"cut-up" : Use what you know of HTML to format the text of a poem or song lyric into an interesting web page layout
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
assignment:
"false identity" : Develop a false or fictional identity for an online dating service. Your web page should use only "shared" images and incorporate links to external sites.
assignment:
"exquisite corps" class project - create 3 animated GIFs: head, torso & legs
assignment:
"mini-portfolio" - create a simple webpage with links to the previous weeks assignments
assignment:
"Sitemap" - Develop a sitemap and 1 page written proposal for your final project
assignment:
- "Rant or Rave" - see 'Assignments' section of the syllabus [due in 2 weeks]
assignment:
- work on final project
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
assignment:
- download 10-20 online (digital) images for self-portrait project
- collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
read:
- "Chapter 8: Computer Collage" from The Reconfigured Eye by William J. Mitchell
assignment:
"cosmetic surgery" : scan, repair and enhance a scratched/damaged image of a celebrity - be prepared to show all 3 stages
read:
- "Chapter 9:" from The Reconfigured Eye by William J. Mitchell
assignment:
"self-portrait" : create a collaged representation of yourself using the images you collected in week 1 and/or scanned images/objects
read:
- "The Cut-Up Method of Brion Gysin" from The New Media Reader by William S. Burroughs
- "The Future of the Novel" from Multimedia: From Wagner to VR by William S. Burroughs
assignment:
"Propaganda" : Manipulate an image to change its meaning. You should do this by incorporating text and/or adding/removing visual information. Your aim is to influence the opinions of people, rather than impartially providing information.
read:
- "Chapter 10: Identity Crisis" from Life on the Screen by Sherry Turkle
assignment:
"cut-up" : Use what you know of HTML to format the text of a poem or song lyric into an interesting web page layout
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
assignment:
"false identity" : Develop a false or fictional identity for an online dating service. Your web page should use only "shared" images and incorporate links to external sites.
assignment:
"exquisite corps" class project - create 3 animated GIFs: head, torso & legs
assignment:
"mini-portfolio" - create a simple webpage with links to the previous weeks assignments
assignment:
"Sitemap" - Develop a sitemap and 1 page written proposal for your final project
assignment:
- "Rant or Rave" - see 'Assignments' section of the syllabus [due in 2 weeks]
assignment:
- work on final project
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
assignment:
- download 10-20 online (digital) images for self-portrait project
- collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
read:
- "Chapter 8: Computer Collage" from The Reconfigured Eye by William J. Mitchell
assignment:
"cosmetic surgery" : scan, repair and enhance a scratched/damaged image of a celebrity - be prepared to show all 3 stages
read:
- "Chapter 9:" from The Reconfigured Eye by William J. Mitchell
assignment:
"self-portrait" : create a collaged representation of yourself using the images you collected in week 1 and/or scanned images/objects
read:
- "The Cut-Up Method of Brion Gysin" from The New Media Reader by William S. Burroughs
- "The Future of the Novel" from Multimedia: From Wagner to VR by William S. Burroughs
assignment:
"Propaganda" : Manipulate an image to change its meaning. You should do this by incorporating text and/or adding/removing visual information. Your aim is to influence the opinions of people, rather than impartially providing information.
read:
- "Chapter 10: Identity Crisis" from Life on the Screen by Sherry Turkle
assignment:
"cut-up" : Use what you know of HTML to format the text of a poem or song lyric into an interesting web page layout
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
assignment:
"false identity" : Develop a false or fictional identity for an online dating service. Your web page should use only "shared" images and incorporate links to external sites.
assignment:
"exquisite corps" class project - create 3 animated GIFs: head, torso & legs
assignment:
"mini-portfolio" - create a simple webpage with links to the previous weeks assignments
assignment:
"Sitemap" - Develop a sitemap and 1 page written proposal for your final project
assignment:
- "Rant or Rave" - see 'Assignments' section of the syllabus [due in 2 weeks]
assignment:
- work on final project
Class notes, links and resources.
Watch: Tripod Performs at Comedy Festival.
Talk:
Review the syllabus.
Discuss: black box or black box
Take apart a computer.
Explore OS X and learn some keyboard shortcuts.
Learn how to take screenshots.
Download images from:
Assignment: Cosmetic Surgery
Collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
For this project you will need to turn in three .psd files:
Assignment: Self-Portrait
Using a minimum of 10 different images, create a composition that explores collage to make a representation of your self identity. The image should be 800x600 pixels.
Assignment: Propaganda
Develop a piece of propaganda and deliver it to your intended audience. For this project you will need to develop both a message and a distribution strategy. The message should involve images and text and should use at least one of the tactics indicated below. Your aim is to influence the opinions of people, rather than impartially providing information. You should design the message with your distribution strategy in mind. Think about your audience. What is the best way to reach them? You can use email, mailboxes, cell phones, walls/bulletin boards, etc., etc. You could choose to spoof a form of propaganda that you have found (please share the original with me) or you could develop your own from scratch.
References:
Think Again - activist artists
Propaganda is a specific type of message presentation directly aimed at influencing the opinions of people, rather than impartially providing information. You could view advertising as a form of propaganda whereby a company tries to convince a certain demographic to buy their product. The government and other groups use propaganda to encourage/discourage types of behavior (stop smoking, wear seatbelts, be Jewish). Perhaps the most powerful forms of propaganda come in times of war where it is used to created hatred towards a supposed enemy or to try and undermine the enemy's resolve. Propaganda uses various tactics:
WORD GAMES
Name-calling - The use of names when referring to groups or individuals (usually negative) - commie, fascist, pig, yuppy
Glittering generalities - The use of adjectives to describe in a positive way - Makes the product, event, person sound better then they are.
Euphemisms - Using language that attempts to pacify the audience in order to make an unpleasant reality more palatable. During wartime, civilian casualties are referred to as "collateral damage," and the word "liquidation" is used as a synonym for "murder."
FALSE CONNECTIONS
Transfer - A device by which the propagandist carries over the authority, sanction, and prestige of something we respect and revere to something he would have us accept.
Testimonial - The use of an important person to testify to the importance of the product, event, or person even if that person may not be an expert in the matter.
SPECIAL APPEALS
Plain Folks - The use of common language "Normal Folk" to describe the product, event or person to make it seem as if its already been accepted by the masses.
Bandwagon - The use of "Everybody's doing it" so you should to.
Fear - By playing on the audience's deep-seated fears, practitioners of this technique hope to redirect attention away from the merits of a particular proposal and toward steps that can be taken to reduce the fear.
Assignment: Cut-Up
Select an original text[s] or poem[s] (this can be written by you or by another author). Using what you know of HTML and any other means at your disposal (language translation software, the cut-up machine, Google searches, surfing, etc.) create your own cut-up Web page of this original text[s]. You can write your own HTML code and/or use "View Source" to copy & paste code from other websites. Make sure to turn in the original text[s] with your assignment. Remember that the goal of a "cut-up" is not complete randomness, but is rather a means to disrupting conventional linear narrative to arrive at meaningful new connections.
Background:
The "cut-up" is a technique created by Brion Gysin and made famous by the writer William Burroughs. In one approach, a page of text is cut down the middle and then across the middle to create 4 sections. These sections are then rearranged to create a new page. The method has its roots in collage and randomness, approaches to visual art that were initially embraced by the surrealists. In many ways Burroughs' approach to writing can be considered a precursor to hypertext, non-linear narrative and computer-based multimedia storytelling. We actually experience the "cut-up" in many aspects of our daily routine such as when we channel hop between television stations or when we "surf" the Internet. Burroughs argued that the cut-up is not just randomness for the sake of randomness, but a means to discovering unexpected associations between words and ideas. In this way it can be thought of as a valuable tool in many disciplines.
References:
The Cut-Up Machine
Dialect Translation - search for your own!
http://rinkworks.com/dialect/
http://www.ighetto.com/html/jive.shtml
http://www.cs.utexas.edu/~jbc/home/chef.html
Mark Napier
http://www.potatoland.org/
http://www.potatoland.org/shredder/
Assignment: False Identity
Develop a false or fictional identity to be included on an online dating service. Create an online presence/profile for this identity in the form of a web site (3 page minimum). Your web site should use only "shared" or found images and should incorporate links to external sites.
Background:
In Sherry Turkle's chapter "Identity Crisis" she discusses how the ability for people to easily create multiple online personae challenges our notion of fixed identities. In the past, a strong identity was associated with stability and clear boundaries. But Turkle argues that in today's world, this concept is being replaced by a notion that celebrates flexibility and mutability. She suggests that the "home page" is a compelling manifestation of "new notions of identity as multiple yet coherent". When working on this assignment, consider your own online identity. What are the freedoms and risks associated with your online life? Are there things that are safer and easier to explore online rather than in RL [real life]?
References:
Basic HTML tags
Web Color Codes:
http://www.visibone.com/colorlab/
http://www.webmonkey.com//reference/color_codes/
http://html-color-codes.com/
Web sites:
http://www.thing.net/~cocofusco/
http://geobodies.org/
http://www.blacknetart.com/
http://www.nancyburson.com/
Assignment: Exquisite corpse
For this assignment you should create 3 separate animated GIF files that when stacked on top of each other create the complete body of a person - or - creature - or - animal - or - thing - or - robot. The 3 images should portray the head, torso and legs of your "being". Each file should have dimensions 300 pixels wide by 200 pixels tall. Save each body part both as a .psd file and "Save optimized as" a .gif file. You should turn in:
body.psd, body.gif
torso.psd, torso.gif
legs.psd, legs.gif
Background:
Animations attract attention and can enliven a web page design. Animation techniques can include motion, zooming, fading [in or out], spinning, color changes, selective revealing and more.
Exquisite corpse is a method by which a collection of words or images is collectively assembled. It is a technique invented by Surrealists in 1925, and is based on an old parlor game called Consequences in which players wrote in turn on a sheet of paper, folded it to conceal part of the writing, and then passed it to the next player for a further contribution. Later, perhaps inspired by children's books in which the pages were cut into thirds, the top third pages showing the head of a person or animal, the middle third the torso, and the bottom third the legs, the game was adapted to drawing and collage.
References:
http://en.wikipedia.org/wiki/Exquisite_corpse
http://blueballfixed.ytmnd.com/
http://www.futureofthebook.org/itinplace/
Do a Google search for "animated gif" to find many archives of free images.
http://k10k.net
under issues select "Font Cockpit" and "Fun Fun Fun"
Assignment: Personal Portfolio
Using Dreamweaver create a personal portfolio website for the projects you've completed so far in class. You can design the website anyway you like, but it should include the following elements:
!! Important !! - Don't remove any files from your original projects folders - instead, duplicate any files that you need for your portfolio. (ie you should still have your original files in your folders for project 1, project 2, etc.)
References:
http://netdiver.net/ - a great directory of innovative web design for inspiration
Final Project Presentations
If you are interested in publishing your final project to the Internet I've created a resources page for your reference.
Morgan Schwartz
SPRING 2007
Section 01
Thursday, 2:30 - 5:20 pm
Nugent 556
In this second semester of the multimedia course sequence, students will develop, design and produce their own advanced interactive projects. Media theorist Lev Manovich claims we are living in 'Generation Flash'. Low bandwidth Internet connections created a demand for lightweight vector graphics software spurring a new aesthetic sensibility. Flash is an authoring environment that allows artists to weave together traditional linear animation, user interactivity, object-oriented programming and multimedia (video, sound, etc) blurring the lines between art, design and computer programming. In this class we introduce the fundamental principles of Flash animation and basic Action Script. Prerequisite: COMM 225.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
Optional texts:
Macromedia Flash 8: Visual QuickStart Guide by Katherine Ulrich
Macromedia Flash Professional 8: Hands-On Training by James Gonzalez
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
You can't learn digital media passively or wait until the end of the semester to cram for an exam. To learn this stuff you have to make things! Digital media production involves a complex spectrum of techniques & software. If you do each project you will do well. If not, you will fall behind rapidly.
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will help to suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know in advance by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
DUE:
"retell" - In class you will partner with a classmate and share your first distinct memory. Using the GarageBand software "retell" the story in a 1-3 minute audio piece. Your project should be based on this memory, but you are not required to retell the story exactly as it was told to you - you have creative license to embellish, exagerate, extrapolate, interpolate the story to generate a compelling narrative. That said, you should try to respect the original story (and the person who told it) so as not to misrepresent them.
read:
- tba
DUE:
"remix" - assignment description will be handed out in class
read:
- "Chapter 4: Time Frames" from Understanding Comics by Scott McCloud
DUE:
"t e x t" - assignment description will be handed out in class
read:
- "Generation Flash" by Lev Manovich
DUE:
"Little Black Boxes" - assignment description will be handed out in class
DUE:
"re-re-mix"- assignment description will be handed out in class
DUE:
"My Life" - Animate your life story in 30 seconds or less (bunnies optional). Have a storyboard and at least 10 seconds of animation. [Draft due Mar 29th]
DUE:
"My Life, take 2" - final draft of My Life.
DUE:
"How To": Develop an interactive Flash movie that illustrates/teaches your audience how to do something. This could be anything from how to make a PB&J sandwich to how to knit to how to make a Flash movie. It must have at least 5 different scenes; at least 1 voiceover and it must utilize buttons for your audience to interact with. Have a sitemap and at least 2 of the 5 scenes. [Final piece due April 26th]
DUE:
Final draft of "How To".
Class notes, links and resources.
Links:
http://www.theyrule.net
http://escapelab.com.au
http://svt.se/hogafflahage/hogafflaHage_site/Kor/hestekor.html
http://becominghuman.org
http://teddiesinspace.com
http://homestarrunner.com
places to download sound effects and loops:
http://sounddogs.com
http://flashkit.com
Links:
http://www.6amhoover.com
http://www.yhchang.com
Weekend by Walter Ruttmann
http://www.plunderphonics.com
http://www.sfsound.org/tape.html
http://www.fictive.org/bits
http://webjay.org/by/webjaybs/deangoesnuts
Read:
– “Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
Assignment:
"retell" – In class you will partner with a classmate and share your first distinct memory. Using the GarageBand software "retell" the story in a 1-3 minute audio piece. Your project should be based on this memory, but you are not required to retell the story exactly as it was told to you - you have creative license to embellish, exagerate, extrapolate, interpolate the story to generate a compelling narrative. That said, you should try to respect the original story (and the person who told it) so as not to misrepresent them.
Read:
Dub Revolution
Assignment:
"BBBB remix" - appropriate, reuse, and transform. Using the audio files provided generate a 1-3 minute story. You can only use material from George Bush, Barack Obama, Borat, or Beck. You must use material from at least 2 of these people. Files are located in Public in a folder called COMM325_Files. Please turn in a typed transcript of the completed piece.
This course is motivated in large part by the spirit of the open-source movement. Participatory culture, fans, gamers, bloggers and vloggers are challenging the dominant content of mainstream media and traditional notions of privacy and intellectual property. In this course we will complete projects that introduce and experiment with a variety of tools that enable collaboration and sharing. What is socially engaged citizenship in the context of open-source technology?
[Buzzwords: blogs, vlogs, wikis, online radio, podcasting, RSS feeds, del.icio.us, technorati, Indymedia, Wikipedia, open API, flickr, skype]
Pre-req Comm 225 or permission of instructor.
materials:
generosity and good will
required texts:
all required readings will be handed out in class or available online at: http://sodacity.net/courses
Participation: 10%
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
Weekly Share: 5%
One week you will collaborate with a classmate to share or give something to the rest of the class. Each group will be given 10 minutes at the beginning of class. Each "share" will be posted to the class website for futher discussion. You could make something, juggle something, demonstrate something, sing something, etc, etc.
Qwik Writes 10%
Occasionally I will give "pop" in-class writing assignments, in which you will be asked to make critical reflections on the day's readings.
Citizen Journalism 20%
You will develop and maintain your own blog over the course of the semester. In writing your blog you will strive to develop a unique and personal voice about topics that are interesting and important to you. You will experiment with connecting and communicating with your readers.
Collective Intelligence 20%
As a class, we will engage in an experiment about massive authorship. Over the course of the semester, we will use a wiki, a form of collaborative software, to collectively research, write and visualize a specific topic. You will write a reflective essay comparing and contrasting your experience of writing an individual blog to co-authoring a wiki.
Your Public/Private Self 10%
Assignment details forthcoming.
Your Social Network 10%
Assignment details forthcoming.
Final Paper/Project: 15%
This project will be self-initiated and should integrate many of the skills/concepts you will learn this semester. When the time comes I will suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Work in the lab with a friend - when learning new technology, 2 brains are usually better than one. You are welcome to work on your assignments at home but many students use the Digital Media Labs in room 556 or 559. Lab hours will be posted after the first week of classes. Students may not use the lab when another class is in session. If the lab is locked during regular lab hours you may get a key from the Security Desk.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
Week by week course schedule:
Workshop:
blog platforms:
http://www.civiblog.org
http://www.blogger.com
http://www.typepad.com
http://www.livejournal.com
http://www.movabletype.org
http://www.wordpress.org
DUE:
Register an account at http://sodacity.net/user.
Write a 1-page brainstorm for your blog project. It should include:
Readings:
We Media. Chapter 1: Introduction to participatory journalism Shayne Bowman and Chris Willis
A Definition of Sociable Media by Judith Donath [pdf]
Attachment | Size |
---|---|
Judith_Donath-Sociable_Media.pdf | 112.32 KB |
Willis_and_Bowman-We_Media_Ch1.pdf | 572.63 KB |
Workshop:
Extending your blog skills: commenting, link equity, search engine optimization (SEO)
Share:
Cassie + Bridget > http://mccd.udc.es/orihuela/epic/
DUE:
By Friday February 7, 2007:
By Tuesday February 13, 2007:
Readings:
Handbook for bloggers and cyber-dissidents (read online) or download: PDF version
Besieged Lebanese turn to Internet by Zeina Karam
In the Midst of War, Bloggers Are Talking by Sarah Ellison
Notes:
Your Privately Public Self
Workshop:
Extending your digital self:
DUE:
Now that you've planted your blog, grow it:
Links:
http://technorati.com
http://www.gabcast.com
http://bloglines.com
How to Blog Safely (About Work or Anything Else)
http://www.google.com/search?q=blogger+themes
http://www.blogger-templates.blogspot.com
http://blogger-themes.blogspot.com
http://blogfresh.blogspot.com/2005/08/blogger-hacks-series.html
Readings:
"Blogging Outloud: Shifts in Public Voice" by danah boyd
"Steal this bookmark!" by Katharine Mieszkowski
Thomas Vander Wal's definition of folksonomy.
Clay Shirky discusses folksonomy
Attachment | Size |
---|---|
danah_boyd-Blogging_Outloud_Shifts_in_Public_Voice.pdf | 129.94 KB |
Katharine_Mieszkowski-Steal_this_bookmark.pdf | 377.85 KB |
Workshop:
DUE:
Your private public self - part one:
Register at http://secondlife.com.
Choose a name.
Get Dressed (create your avatar).
Learn how to fly.
Register at http://del.icio.us
Choose a name.
Start bookmarking socially.
Readings:
Mary Douglas' foreward to The Gift by Marcel Mauss [PDF]
Pekka Himanen, “The Academy and the Monastery” [PDF]
Attachment | Size |
---|---|
Marcel_Mauss-The_Gift_foreward.pdf | 949.77 KB |
Pekka_Himanen_The_Hacker_Ethic_Ch4.pdf | 1.57 MB |
Discussion:
Social networks have been the focus of much recent research and entrepreneurship. This discourse views social relationships as nodes and links (or ties). Nodes are individual entities (often people) and the links are the relationships between them (parent-child, student-teacher, friend-friend). The people you know are your social network. Social relationships can be characterized on a spectrum from shallow to deep. Some theorists claim that social networks with many weak ties are more valuable than ones with fewer and deeper ties. The premise is that the more connections you have, the more likely that new ideas and opportunities will be introduced to you. This seems to be the guiding principle of many of these new social networking websites. Deeper connections have greater costs in terms of time commitments, etc and tend to have redundant ties. Of particular value in these systems are nodes (people, entities) that can bridge two networks thereby brokering relationships between networks that otherwise are not directly linked.
In 1967, Stanley Milgram made the famous "small world experiment" which claimed to prove that people in the world are separated by at most 6 links. While the experiment is considered to have many flaws, the notion of six degrees of separation has persisted in popular culture.
some links:
http://oracleofbacon.org/index.html
http://www.albany.edu/museum/wwwmuseum/work/lombardi/
http://www.theyrule.net/
http://smg.media.mit.edu/projects/SocialNetworkFragments/implementation/layout/6-2.mov
http://www.buddygraph.com
http://www.firstmonday.dk/issues/issue7_4/krebs/
DUE: 4-5 page essay
1. Take a snapshot of your SL avatar and attach it to this assignment.
2. Describe the appearance of your avatar in Second Life in depth.
Readings:
Get up, stand up, social network by Paul Lamb
The Rhythms of Salience: A Conversation Map by Judith Donath
Attachment | Size |
---|---|
Judith_Donath-Conversation_Map.pdf | 64.5 KB |
I will be out of town attending the 2007 SXSW Interactive Festival.
Workshop:
Introducing the wiki.
Wiki 101
MediaWiki Handbook
DUE: write and draw
+ Think about how you can draw connecting lines: they can be thicker, thinner, longer, shorted. They can be solid or dashed, dark or light, wavy, curved, straight or angular. Consider the challenge of showing people who are physically distant but personally close.
+ Think about the groups/relationships in which people participate in your network. They might range from tight knit groups like families, to loosely focused groups like a college dorm. How can you use color, shape, size to represent these different types of groupings?
+ The final result can be turned in as a digital file (photoshop, illustrator, flash) or on a physical sheet of paper. You might consider including a legend or codex for your diagram.
Readings:
"The Wealth of Networks: Chapter 3. Peer Production and Sharing" by Yochai Benkler
"Silence is a Commons" by Ivan Illich
Optional:
"The Tragedy of the Commons" by Garrett Hardin
Attachment | Size |
---|---|
Yochai_Benkler-Wealth_of_Networks_Ch03.pdf | 766.16 KB |
Ivan_Illich-Silence_is_a_Commons.pdf | 62.23 KB |
DUE: play in the sandbox
Links:
http://www.learningtoloveyoumore.com
http://setiathome.berkeley.edu
http://clickworkers.arc.nasa.gov/top
http://www.mturk.com/mturk/welcome
Readings:
Discourse Architecture and Very Large-scale Conversation by Warren Sack [PDF]
Introducing the wiki.
Wiki 101
MediaWiki Handbook
Attachment | Size |
---|---|
Warren-Sack_Very-Large-scale-Conversation.pdf | 2.85 MB |
DUE: FunkyEDU updates
Wiki location: http://media.mmm.edu/wiki
minimum:
2 substantive original entries [150-200 words each]
3 substantive edits of existing entries
Email me the 5 links to your entries by Monday night.
note, in place of a text-based entry, you can upload a layout/image/design of your own creation. Uploading images you find online does not count here.
suggestions - the faculty page is starting to develop. Think about what other sections are needing attention or creation.
Links:
the Evolution of Cooperation
The Prisoner's Dilemma
Readings:
The Wealth of Networks: Chapter 7. Political Freedom Part 2: Emergence of the Networked Public Sphere by Yochai Benkler
Attachment | Size |
---|---|
Yochai_Benkler-Wealth_of_Networks_Ch07.pdf | 1.48 MB |
DUE: FunkyEDU updates
Wiki location: http://media.mmm.edu/wiki
minimum:
2 substantive original entries [150-200 words each]
3 substantive edits of existing entries
Email me the 5 links to your entries by Monday night.
Readings:
A Manifesto for Networked Objects (Why Things Matter) by Julian Bleeker
Technologies of Cooperation by Howard Rheingold
A video, podcast and other materials from a lecture Howard Rheingold gave about this topic can be found here
Attachment | Size |
---|---|
Julian_Bleecker-Why_Things_Matter.pdf | 943.23 KB |
Howard-Rheingold_Technologies-of-Cooperation.pdf | 1.15 MB |
DUE: 4-5 page comparative essay
Compare and contrast your experience of writing an individual blog to that of co-authoring a wiki. Your essay should draw from class readings. Try to look critically at the output of both endeavors.
Some similarities and differences you might consider:
Readings:
We Media. Chapter 4: The rules of participation by Dan Gillmor
If you're interested in continuing your blog and would like to host it at your own domain name (get rid of the blogspot) these links might be helpful:
Suggestions on where to buy domain names and webhosting.
Info on using a custom domain and using your own webhosting service.
Info on using a custom domain but continuing to host your blog at blogger.
DUE: Final Take-Home Endeavor
You may work in groups of 2 or 3.
This endeavor is meant to be an integrative exercise, covering as much of the course work as possible, and also one in which you begin to come to terms with the points of view of the readings, class discussions, small group discussions, shares, websites, projects, the course as a whole, and your own reactions to them. I ask that you show your struggle to make sense of the course work and how you relate to it personally as well as intellectually. There are no right answers, and any judgments, reservations, criticisms, rejections, acceptances, celebrations, provocative questions, hesitations, insights, etc. are acceptable as long as they are backed up by careful references to sources (readings, websites, etc) and/or thoughtful reasoning.
Respond to the following 2 questions - stating opinions is not enough, cite relevant authors in your discussion. I highly recommend that you write cooperatively with your classmates (as opposed to divvying up the questions and writing individually). Your answers will be stronger if you generate answers through discussing the various themes and issues raised by the course material.
Groups of 2 should write 4 pages per question.
Groups of 3 should write 6 pages per question.
The Networked Public Sphere is being designed as we speak. How this occurs will govern what you can do, what you can see, what you look like and who can gain access to what. It is our responsibility to participate in envisioning this future.
Imagine: you have been provided 10 gazillion dollars of seed money and a crack team of engineers and computer programmers who can make anything you design.
The Challenge: design either a new web service or personal display (handheld or wearable device) that augments/enhances social interactivity.
Questions:
+ What are you making, what does it do?
+ Who are you making it for - who is your audience?
+ What kind of identity information is emitted?
+ Is the display/service public, private, both?
+ How does it interact with other users - proximity, affinities?
+ What problem does it set out to address?
+ What are some related products/services - how does yours differ?
Format:
A 10-15 minute presentation in the form of Power Point or a webpage/blog. Please turn in either a copy burned to CD or a URL.
The presentation should incorporate the following:
!!! your device/service does not have to work - but you need to explain how it would work.
in no particular order:
http://the-penguino.blogspot.com by Quikktrip
http://awaybutnot.blogspot.com by crushedice
http://perfbyperf.blogspot.com by CassieLynn
http://grafaroidnyc.blogspot.com by asmyth
http://thebigdome.blogspot.com by adegroff
http://prevengeofthenerds.blogspot.com by DancinMike
http://lightbluebutton.blogspot.com by kalynn
http://lalakeshow.blogspot.com by nikki lajom
http://realityhore.blogspot.com by ldow
http://popsiculture.blogspot.com by akirwan
http://treschicatrain.blogspot.com by ashleyhearon
http://theinfamousbigredbox.blogspot.com by MRASTROUSKI
http://rewindandreview.blogspot.com by emilykhughes
http://ladyearth2.blogspot.com by Bridget123
http://requiemforastudent.blogspot.com by bhoughton
http://gnocchinookie.blogspot.com by Jdonnarumma
http://deathgetoverit.blogspot.com by eseguin
http://moneymattersnyc.blogspot.com by charshman
Courses for Fall 2006.
Morgan Schwartz
FALL 2006
Section 02
Tuesday, 2:30 - 5:20 pm
Section 03
Wednesday, 7:15 - 9:55 pm
Nugent 556
Digital and interactive media permeate virtually every aspect of our society from information delivery and product marketing to education and entertainment. In this course you will learn practical and critical skills necessary to become a technically proficient and thinking digital media maker. Literacy in any medium is the ability both to access (read) materials created by others and to generate (write) materials for others. In this course you will learn to "speak" the language of digital media and to become conversant with the computer as an expressive medium. Through hands-on training, you will be introduced to creative approaches to media production and to a range of software. The format of this class is designed to bridge practice and theory. Topics will include digital imaging, typography, animation, video, sound and web design. We will concern ourselves with "how" and "why" the digital world is constructed the way it is. Students will be challenged to deconstruct this world and to develop an ability to analyze and critique the cultural implications of digital media in our lives. Prior computer experience is not required, but students are expected to take the initiative to become comfortable operating a Macintosh computer.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive - OR - ZIP Disks
required texts:
all required readings will be available online or handed out in class
optional technical texts:
Adobe Photoshop CS2 for the Web Hands-On Training by Tanya Staples
Photoshop CS2: Visual QuickStart Guide by Elaine Weinmann, Peter Lourekas
HTML for the World Wide Web: Visual QuickStart Guide by Elizabeth Castro
Macromedia Dreamweaver MX 2004 Hands-On Training by Garo Green
Macromedia Dreamweaver MX 2004: Visual QuickStart Guide by J. Tarin Towers
optional history/theory texts:
The Reconfigured Eye by William J. Mitchell
Multimedia - From Wagner to Virtual Reality edited by Randall Packer & Ken Jordan
The New Media Reader edited by Noah Wardrip-Fruin & Nick Montfort
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
This is where its at - you can't learn HTML by osmosis or wait until the end of the semester to cram for an exam. Multimedia production involves a complex spectrum of techniques and software. If you do the assignments each week you will do well. If not, you will fall behind rapidly. Weekly exercises are due at the beginning of class the week after they are assigned unless noted otherwise.
This 2-3 page paper will be assigned later in the semester. You will select a website, CD-ROM, multimedia technology or media phenomenon that interests you and make an analysis or critique. Your paper should address the following:
* describe the product/service - what does it do and for what purpose?
* who is the intended audience? who is the actual audience?
* what media elements are used and how do they contribute to or detract from the product/service's effectiveness
* place this product/service in the context of other media - does it extend a previous technology, what future impact will it have on society?
* offer your evaluation (critical or positive)
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
read:
- "Overture" from Multimedia: From Wagner to Virtual Reality by Randall Packer & Ken Jordan
- "Chapter 1 & 4" from The Reconfigured Eye by William J. Mitchell
assignment:
- download 10-20 online (digital) images for self-portrait project
- collect 1 physical (analog) image of your favorite celebrity that is scratched/damaged [you can provide the scratches]
read:
- "Chapter 8: Computer Collage" from The Reconfigured Eye by William J. Mitchell
assignment:
"cosmetic surgery" : scan, repair and enhance a scratched/damaged image of a celebrity - be prepared to show all 3 stages
read:
- "Chapter 9:" from The Reconfigured Eye by William J. Mitchell
assignment:
"self-portrait" : create a collaged representation of yourself using the images you collected in week 1 and/or scanned images/objects
read:
- "The Cut-Up Method of Brion Gysin" from The New Media Reader by William S. Burroughs
- "The Future of the Novel" from Multimedia: From Wagner to VR by William S. Burroughs
assignment:
"Propaganda" : Manipulate an image to change its meaning. You should do this by incorporating text and/or adding/removing visual information. Your aim is to influence the opinions of people, rather than impartially providing information.
read:
- "Chapter 10: Identity Crisis" from Life on the Screen by Sherry Turkle
assignment:
"cut-up" : Use what you know of HTML to format the text of a poem or song lyric into an interesting web page layout
read:
- "Chapter 2: The Vocabulary of Comics" from Understanding Comics by Scott McCloud
assignment:
"false identity" : Develop a false or fictional identity for an online dating service. Your web page should use only "shared" images and incorporate links to external sites.
assignment:
"exquisite corps" class project - create 3 animated GIFs: head, torso & legs
assignment:
"mini-portfolio" - create a simple webpage with links to the previous weeks assignments
NOV 14: 09 - web authoring part 2 [ - HTML - ]
* layout continued
* navigation, architecture, sitemaps
* imagemaps
assignment:
"Sitemap" - Develop a sitemap and 1 page written proposal for your final project
assignment:
- "Rant or Rave" - see 'Assignments' section of the syllabus [due in 2 weeks]
assignment:
- work on final project
Morgan Schwartz
FALL 2006
Section 01
Thursday, 2:30 - 5:20 pm
Nugent 556
In this second semester of the multimedia course sequence, students will develop, design and produce their own advanced interactive projects. Media theorist Lev Manovich claims we are living in 'Generation Flash'. Low bandwidth Internet connections created a demand for lightweight vector graphics software spurring a new aesthetic sensibility. Flash is an authoring environment that allows artists to weave together traditional linear animation, user interactivity, object-oriented programming and multimedia (video, sound, etc) blurring the lines between art, design and computer programming. In this class we introduce the fundamental principles of Flash animation and basic Action Script. Prerequisite: COMM 225.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive - OR - ZIP Disks
required texts:
all required readings will be available online or handed out in class
Optional texts:
Macromedia Flash MX 2004: Visual QuickStart Guide by Katherine Ulrich
Macromedia Flash MX 2004 Hands-On Training by Rosanna Yeung
Adobe Illustrator CS Hands-On Training by Jeff VanWest
Illustrator CS: Visual QuickStart Guide by Elaine Weinmann, Peter Lourekas
Participation: 25%
A large amount of class time will be dedicated to group critiques, team projects and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
Projects: 50%
You can't learn multimedia passively or wait until the end of the semester to cram for an exam. To learn this stuff you have to make things! Multimedia production involves a complex spectrum of techniques & software. If you do each project you will do well. If not, you will fall behind rapidly.
Final Project: 25%
This project will be self-initiated and should integrate many of the skills you will learn this semester. When the time comes I will help to suggest possible topics and approaches. You will have the option of working individually or collaborating with other students.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know in advance by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
read:
- "Intro, Chapter 1" from No Logo by Naomi Klein
assignment:
" t e x t " - Pick one word to use as your "raw material" - and create a short animation that incorporates broken text & static text. The animation should have a beginning, middle and an end.
read:
- "Chapter 4: Time Frames" from Understanding Comics by Scott McCloud
assignment:
"Little Black Boxes" - assignment description will be handed out in class
read:
- "Mythinformation" from The Whale and the Reactor by Langdon Winner
assignment:
"Ad Banner": Think about the ad banners on websites as public spaces similar to billboards, posters, signs & other advertisements. Plan & design a 468x60 Ad Banner in flash that utilizes images and text. The file size of your banner (the swf file) should be 32k or less. The banner can advertise your love for something or someone, can express a political message, can be humorous - keep in mind that this is meant to be presented in a public place.
Assignment:
"Little Black Boxes Redux" - assignment description will be handed out in class
read:
- "Generation Flash" by Lev Manovich
Assignment:
"My Life" - Animate your life story in 30 seconds or less (bunnies optional). For next week have a storyboard and at least 10 seconds of animation. [Final piece due in 2 weeks]
Assignment:
continue working on "My Life"
read:
- "Diary: Audience 1966" by John Cage
Assignment:
"How To": Develop an interactive Flash movie that illustrates/teaches your audience how to do something. This could be anything from how to make a PB&J sandwich to how to knit to how to make a Flash movie. It must have at least 5 different scenes; at least 1 voiceover and it must utilize buttons for your audience to interact with. For next week have a sitemap and at least 2 of the 5 scenes. [Final piece due in 2 weeks]
Assignment:
Continue working on "How To"
Assignment:
In class we will identify 1 city block, which will provide the source material for everyone's podcast project. This week you should spend some time at the block: talk with people, walk around, and take some pictures. Prepare a script for next week.
Assignment:
Podcast: record all of the audio for your podcast assignment
Final: create a one page proposal and flowchart/sitemap for your final project
Assignment:
Podcast: polish it, make it shine
Final: rough draft of final project
Morgan Schwartz
FALL 2006 Section 1
Monday & Wednesday 11:30 am - 12:50 pm
Nugent 461
Course Description:
The purpose of this class is to explore the social, political, and economic implications of new media technologies. First, we will study specific technologies and trace the growth of some major ones, such as digital television, satellites, computers, and the Internet. Next, we will examine the development of regulating agencies and recent laws that impact and control these technologies. We explore how life in the digital age will affect our conceptions of privacy, copyright, and relationships. We will then turn to examine media conglomeration, ownership, and globalization.
Course Objectives:
By the end of the semester you should:
Academic Honesty
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. All work submitted should be done by the student in preparation for this specific class (for example, you may not hand in a paper for this class that you are also preparing for another class). Plagiarism and cheating of any kind will not be tolerated. Students will jeopardize their grade not just for the assignment but also for the entire course. If a student has difficulty understanding how to cite sources or has questions concerning the above, contact the professor as soon as possible. The College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
Class Website
The class website is located at: http://sodacity.net/courses
You will need to login in order to download readings and post to the discussion forums. Please do this by the end of the week to make sure you can access the site.
Texts:
All reading materials will be made available through the class website.
Grade Weights - details below
Participation 10%
Reading Responses 25%
Peer Reviews 15%
Final Project
Research Proposal 5%
Literature Review 10%
Interview Analysis 10%
Final Paper 25%
Participation 10%
Attendance and participation are essential for you to do well in this course. Attendance will be taken in each class, and more than 2 absences will result in a drop in your final grade. More than 3 absences (excused or unexcused) will jeopardize your ability to pass this class. It is also necessary for you to participate in each class. Vibrant participation allows all members of the class (including the professor) to benefit from the exchange of ideas, questions, and criticism of the readings. If you find that you are uncomfortable, you need to see me during my office hours to discuss alternative contributions to the class.
Reading Responses 25%
One-page Essays - you will write 5 one-page essays over the course of the semester. Each essay will be based on one or more of the assigned readings and is due no later than one class after the reading was due.
Quick Writes - occasionally I will give "pop" in-class writing assignments, in which you will be asked to make critical reflections on the day's readings.
Peer Reviews 15%
This course has a peer review component. You will be part of a team of 3 students. For the three stages leading up to your final paper (Research Proposal, Lit Review, Interview) you will be required to provide written and verbal feedback of your classmates work.
Final Project
During the semester, while we as a class explore new technology and how changes in communication technology impact society, you will be working individually to further examine an aspect of the new media environment. You will pick a subject to focus on and conduct a research project where you analyze this topic in a number of ways. You will examine research already completed on this subject (secondary research) and you will incorporate an interview with a person relevant to your topic (primary research). Your sources should be wide-ranging and varied, including books, articles from scholarly journals, newspaper and magazine articles, technology blogs and trade journals for communication professionals.
You will have a significant amount of flexibility in choosing this topic so you should pick one that interests you or could help you learn more about new media in a field that you are considering for your career. In other words, this paper will be as useful to you as make it. In previous classes, students have used the paper they wrote to obtain a job, an internship, or to apply to graduate programs. You should plan to spend time in the next month looking over our entire course schedule and thinking deeply about what you would like to investigate to ensure that the topic you take on is sufficiently interesting to sustain a semester-long focus. Sample topics and areas will be discussed in class and I encourage you to engage me in discussions about possible topics well in advance of the prospectus due date.
To aid you in deciding upon a topic and developing your paper in a timely manner throughout the semester, I have broken the process down into several specific assignments. Note that these assignments are mandatory and failure to complete them will jeopardize both your final grade and also the quality and success of your final essay (since you will deny yourself feedback from your peers and me.)
note: The final essay should be submitted in no larger than 12pt. type, double-spaced, number pages and STAPLED in the upper left hand corner.
note: Papers that are one class session late will lose one full grade. I will not accept papers past one class session beyond the due date.
Research Proposal 5% - due September 25
In a two-page document present your project as you are currently thinking about it. The first section should be a narrative of what brought you to your subject, what interests you about it and why you want to investigate it further. The next section should pose the issue you are going to research further and the various areas you will explore as you work towards the creation of your essay. This section should include at least six questions through which you will approach your topic. The last section should discuss your research strategy. Indicate possible readings/sources and possible candidates for the interview component of the final paper.
Literature Review 10% - due October 23
In this 5-7 page paper you will review secondary sources relevant to your field of inquiry. Your research should include a minimum of 8 sources, 2 of which may be readings assigned from class. This paper should do more than simply summarize the sources you select. Rather you should attempt to draw connections between them and how they relate to your research topic. We will discuss the form of this paper in more detail during class.
Interview Analysis 10% - due November 15
You will conduct an interview with an individual relevant to your field of inquiry and then write a 5-7 analysis paper. We will discuss the form of this paper in more detail during class.
steps:
Be sure to turn in the raw transcript of your interview.
Final Paper 25% - due December 6
Your 15-20 page paper with a complete list of works cited.
Accommodations for Students with Disabilities
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
Week by week course schedule:
INTRODUCTION
Hellos.
How do we discuss the future?
Final Paper.
FRAMING THE FUTURE
readings:
Thomas de Zengotita, "The Numbing of the American Mind" from Harper's Magazine
Henry Jenkins, "'Worship at the Altar of Convergence:' A New Paradigm for Understanding Media Change."
Attachment | Size |
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Thomas_de_Zengotita_Numbing_American_Mind.pdf | 1.44 MB |
Henry_Jenkins_Worship_at_the_Altar_of_Convergence.pdf | 1.4 MB |
BRIEF HISTORY OF THE INTERNET
lecture notes:
Before Paris: a brief his[tory] of the internet
readings:
Bruce Sterling, "A Short History of the Internet"
Bertolt Brecht, "The Radio as an Apparatus of Communication"
William Gibson, excerpt from Neuromancer
Attachment | Size |
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Bruce_Sterling_A_Short_History_of_the_Internet.pdf | 70.41 KB |
Bertolt_Brecht_The_Radio_as_an_Apparatus_of_Communication.pdf | 26.4 KB |
William_Gibson_Neuromancer_Ch4.pdf | 1.24 MB |
HOW I LOST MY AURA
lecture notes:
Walter Benjamin
readings:
Walter Benjamin, "The Work of Art in the Age of Mechanical Reproduction"
optional:
Bill Nichols, "The Work of Culture in the Age of Cybernetic Systems"
Attachment | Size |
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Walter_Benjamin_Art_in_Age_Mechanical_Reproduction.pdf | 1.77 MB |
NEW ECONOMIES > THE LONG TAIL
readings:
Chris Anderson, "The Long Tail" - Chapters 2 & 3 [pdf]
Lee Gomes rebuttal to Chris Anderson [pdf]
optional:
Chris Anderson responds to Lee Gomes [read link]
Attachment | Size |
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Chris_Anderson_Long_Tail_Ch2.pdf | 750.25 KB |
Chris_Anderson_Long_Tail_Ch3.pdf | 574.07 KB |
Lee_Gomes_Long_Tail.pdf | 133.87 KB |
NEW ECONOMIES > OPEN-SOURCE / GIFT ECONOMIES
due:
Research Proposal
(each member of your peer review team receives a copy)
readings:
Pekka Himanen, "The Academy and the Monastery" [PDF]
Malcolm Gladwell, "The Science of the Sleeper" [PDF]
optional:
Eric Raymond
The Cathedral and the Bazaar [link]
Nikolai Bezroukov critiques Eric Raymond
Open Source Software Development [link]
Eric Raymond responds to Nikolai Bezroukov
A Response to Nikolai Bezroukov [link]
links:
Open Source
Open Cola
The Halloween Documents
Free speech, not free beer
Open Source DNA
Human Genome Project
MIT Open Course Ware
Attachment | Size |
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Malcolm_Gladwell_The_Science_of_the_Sleeper.pdf | 248.31 KB |
Pekka_Himanen_The_Hacker_Ethic_Ch4.pdf | 1.57 MB |
RESEARCH METHODS
due:
Research Proposal 1st Draft
(1 peer review form for each member of your peer review team)
in class:
Peer Review Session
Discuss research methods.
NO CLASSES - Yom Kippur
POLITICS
DeanSpace, MoveOn.org, Blogosphere, Meetups vs. The Daily Me
due:
Research Proposal Final Draft
(turn in 1st draft, peer review forms & final draft)
readings:
"The Daily Me" from Republic.com by Cass Sunstein
"How the Internet invented Howard Dean" from Wired Magazine by Gary Wolf
"The New Road to the White House" from Wired Magazine by Lawrence Lessig
optional:
http://politics.guardian.co.uk/labour/
http://www.wired.com/news/politics/
http://www.wired.com/news/ebiz/0,1272,66589,00.html
http://news.bbc.co.uk/2/hi/middle_east/4790005.stm http://www.msnbc.msn.com/id/14382721/site/newsweek/
Attachment | Size |
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Cass_Sunstein_Republic_com_Ch1.pdf | 187.26 KB |
Gary_Wolf_How_the_Internet_Invented_Howard_Dean.pdf | 124.52 KB |
Lawrence_Lessig_The_New_Road_to_the_White_House.pdf | 209.84 KB |
NO CLASSES - Columbus Day
IDENTITY > ONLINE
note: Monday classes are on Tuesday this week
readings:
Sherry Turkle, "Who Am We?" http://www.wired.com/wired/archive/4.01/turkle.html
Allucquère Rosanne Stone, "Will the Real Body Please Stand Up?" http://molodiez.org/net/real_body2.html
Attachment | Size |
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Sherry_Turkle_Who_Am_We.pdf | 182.5 KB |
Sandy_Stone_Will_the_Real_Body_Please_Stand_Up.pdf | 301.15 KB |
IDENTITY > POLITICS
readings:
Lisa Nakamura, "Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet" http://www.humanities.uci.edu/mposter/syllabi/readings/nakamura.html
Coco Fusco, "At Your Service" http://www.dancingimage.com/dev/9151/htdocs/Fusco.html
IDENTITY > CYBORG
readings:
Donna Harraway, "A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century"
optional:
Hari Kunzru, "You Are Cyborg"
Attachment | Size |
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Donna_Haraway_A_Cyborg_Manifesto.pdf | 215.33 KB |
PARTICIPATORY MEDIA
weblog, wiki, social networking, myspace, facebook
due:
Literature Review 1st Draft
(deliver 1 copy to each member of your peer review team)
readings:
Stacy Schiff, "Know it All:Can Wikipedia conquer expertise?"
Attachment | Size |
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Stacy_Schiff_Wikipedia.pdf | 120.47 KB |
INTERVIEW METHODS
due:
Literature Review Peer Review
(deliver 1 peer review to each member of your peer review team)
in class:
Peer Review Session
Interview Methods
readings:
MOBILE and UBIQUITOUS MEDIA
readings:
Howard Reinghold, Smart Mobs - Chapter 7: The Power of the Mobile Many
Adam Greenfield, Everyware: The Dawning Age of Ubiquitous Computing - Introduction
links:
Howard Reinghold's website
Smart Mobs blog
Smart Mobs definition
Adam Greenfield's blog
Ubiquitous computing definition
Lovegetty - wireless matchmaking service
Dodgeball - wireless social networking
Upoc - SMS based social networking service
Jabberwocky - familiar strangers
Showdown in Seattle
TXTmob
TXTmob - videos
SMS definition
Flash Mob disco video
Flash Mob advertisement
Flash Mob Pillow Fight
Improv Everywhere
Nabaztag
Attachment | Size |
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Howard_Rheingold_Smart_Mobs_Ch7.pdf | 1.8 MB |
Adam_Greenfield_Everyware_Intro.pdf | 58.13 KB |
GEOSPATIAL DATA VISUALIZATION
mashups, google maps
due:
Literature Review - 1st draft, peer review forms, final draft
readings:
no readings... instead spend many hours looking at all of these websites:
Visitors' Profile by Hans Haacke
Milwaukee Art Centre, June 19 through August 8, 1971
Migration by Lisa Jevbratt
Web Visualization
Listening Post by Jon Rubin
Agonistics: A Language Game by Warren Sack
Conversation Map by Warren Sack
Swipe by Beatriz da Costa, Brooke Singer, Jamie Schulte
Babel by Simon Biggs
Internet Mapping Project by Martin Dodge (2000)
The Giver of Names by David Rokeby (1991)
Valence by Ben Fry
Anemone by Ben Fry
Zip decode by Ben Fry
INTELLECTUAL PROPERTY > OWNING
lecture notes:
Sing it, Swing it.
readings:
Kembrew McLeod, Freedom of Expression, Ch 1-3 [PDF]
(careful - don't print the whole book!!)
INTELLECTUAL PROPERTY > SHARING
readings:
Courtney Love, "Courtney Love does the math."
John Snyder and Ben Snyder, "Embrace file-sharing, or die."
read it here
Lawrence Lessig, "Why Wilco is the Future of Music"
read it here
Lawrence Lessig, "Some Like It Hot"
read it here
Attachment | Size |
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Courtney_Love_does_the_math.pdf | 196.6 KB |
SURVEILLANCE > VISUAL
lecture notes:
Visibility is a trap.
readings:
Michel Foucault, "Discipline & Punish: The Birth of the Prison", Panopticism
Attachment | Size |
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Michel_Foucault_Discipline_and_Punish_Ch3.pdf | 1.87 MB |
SURVEILLANCE > DATA
readings:
Christian Parenti, The Soft Cage Ch 6, Ch 10
optional:
Gilles Deleuze, "Postscript on the Societies of Control"
Attachment | Size |
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Christian_Parenti_Soft_Cage_Ch6.pdf | 1.02 MB |
Christian_Parenti_Soft_Cage_Ch10.pdf | 1.4 MB |
INDIVIDUAL MEETINGS
due:
Interview 1st Draft
(deliver 1 copy to each member of your peer review team)
INDIVIDUAL MEETINGS
due:
Interview Peer Review
(deliver 1 peer review to each member of your peer review team)
in class:
Peer review session
NO CLASSES - Thanksgiving
TACTICAL MEDIA AND RESISTANCE
due:
Interview (1st draft, peer review forms, final copy)
lecture notes:
Tactical Media
readings:
"Contestational Robotics" by Critical Art Ensemble & The Institute for Applied Autonomy
http://www.appliedautonomy.com/objectors.html
"On Electronic Civil Disobedience" by Stefan Wray
http://cristine.org/borders/Wray_Essay.html
HACKING
lecture notes:
Hackers and Crackers and Slackers
readings:
"Slacker Luddites" from Ars Electronica 95 by Critical Art Ensemble
"Pranks" from Media Virus by Douglas Rushkoff
"Possibility" by Alex Galloway
http://subsol.c3.hu/subsol_2/contributors0/gallowaytext.html
Attachment | Size |
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Critical_Art_Ensemble_Slacker_Luddites.pdf | 129.48 KB |
GAMES
NO READINGS
MACHINIMA
NO READINGS
links:
& Sciences" target="_blank">Academy of Machinima Arts & Sciences
The Machinima Film Festival
Machinima FAQ
Machinima.com - huge repository of Machinima
Diary of a Camper - considered the 1st piece of machinima
Rooster Teeth Productions - makers of "Red vs. Blue" and "Strangerhood"
FINAL PRESENTATIONS
Kate Regan
Christie Alexander
Lauren Pallaise
Shelly Tseng
Lexie Smyth
Joy Shapiro
due:
Final Papers
FINAL PRESENTATIONS
Brynn Komro
Ruthanna Katz
Ashley Kirwan
Jill Marino
Meghan Doran
Sara DiBona
Lauren Shakra
FINAL PRESENTATIONS
Kelly Meehan
George Bergamo
Robyn Jemal
Joseph Mattarelliano
Robert Camacho
Stephanie Garbarino
Jennifer Javier
Resources for COMM 400
Exploration of how on-line technology transforms personal relationships/dating.
Explore how television programs and movies have created companion websites.
Explore changing conceptions of copyright within education or music or film.
Explore how new technology (electronic voting, etc.) is impacting a particular political campaign or movement.
Explore how new technology is changing conceptions of education.
Explore how the digital divide affects a particular group.
Explore the impact of a large media conglomeration and its use of new technology and new media laws to gain power.
Explore the impact of globalization and technology on a specific group.
How is new technology depicted in popular programs for children on television?
Use this form to provide feedback on 2=two of your classmates research proposals.
A good proposal should answer the following questions:
What do you plan to accomplish, why do you want to do it and how are you going to do it?
Attachment | Size |
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comm400_peer_review_1.pdf | 40.13 KB |
Here are some pointers and guidelines for writing a good literature review.
map the terrain:
The idea of this paper is to map out the terrain of your topic. Though you will draw some conclusions by the end, your objective here is not personal commentary, but rather to gain an understanding of what the central issues, themes and debates are in the area of research that you have selected. With this in mind, try to suspend judgement - the goal is to understand what the writers are saying and to be able to clearly articulate their ideas.
A good lit review is NOT a summary of the sources. I don't want to see a paper made up of 8 sections summarizing your 8 sources. While doing your reading try to draw connections, identify common themes and articulate central debates in the field.
At the end of the process you can start drawing some conclusions. What questions are not answered by the literature? What arguements are weak and why? By mapping the terrain you should have a clearer sense of where your own research is going and how you can contribute to the discourse.
sources:
structure:
quotes: introduce, claim, explain
Avoid run-on quotes!!! The effective use of quotations generally involves 3 parts:
- "X" contends that ...
- As "Y" writes ...
- "Z" would respond ...
2. The quotation itself -- When quoting, especially with long quotations, the author's words should be essential to your argument and analysis.
3. The analysis --This usually has two parts. Immediately after the quotation, the writer should summarize what he or she takes the quotation to mean. After that, the author should clearly and directly relate this meaning to the argument and overall thesis.
Attachment | Size |
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Johanne_Blank_Evaluating_Evidence.pdf | 87.73 KB |
You'll need to review two of your classmate's literature review papers. Due Monday October 23rd.
Attachment | Size |
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comm400_peer_review_lit_review.pdf | 38.19 KB |
+ It could take some time to work out the scheduling, so do this ASAP.
+ Be sure to identify who you are - a college student at Marymount Manhattan College. Mention that you are working on a research paper and indicate your topic/title.
+ Let me know immediately if you have trouble making contact and maybe I can help.
2. Develop a set of questions in advance to focus your interview. Do as much research as possible ahead of time on the person and/or topic you are working on. This is an opportunity to find out how your interviewee might respond to your 6 research questions.
3. Conduct and record “the interview”. I would like you to conduct your interview live and in person. Please get in touch with me if this won't be possible.
concernedjournalists.org
Bill Clinton interviewd on Fox News
Silbey, S. Conversational Interviewing Techniques. - see pdf below
Attachment | Size |
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Susan_Silbey_Interiew_Techniques.pdf | 212.39 KB |
A 5-7 page analysis of the interview you've conducted. This interview will serve as one of the sources for your final paper and is a piece of original research conducted by YOU.
A brief description of the research focus/question, the context in which the interview was conducted; and relevant biographical information about your participant and yourself.
Type up a transcript of the interview. Make a careful reading of the transcript. What themes do you notice? How do sections of the interview relate (or not) to the themes, histories, or theories of your research topic? Does your respondent corroborate or dispute information you uncovered in the literature review? What new insights or angles where brought to light? Make your interpretation being sure to clarify through your analysis what you think you learned from the interview relative to your research focus.
A reflexive statement - that is, your reflections on your experience in this exercise. Summarize what you have learned about yourself as a researcher. What has this method taught you, how you felt in the “encounter”? What would you do differently if you were to do another “interview”? How did your interview meet or not meet your expectations?
Include a copy of your interview questions and a transcript of your interview in the APPENDICES for the paper. this does not count towards your page count
A list of courses that are currently being developed or have not been taught yet.
Morgan Schwartz
office: Nugent 560, Room A
tel: 1-212-774-4865
email: mschwartz AT mmm DOT edu
web: http://sodacity.net/courses/
Classroom: Nugent 556
Software is embedded in many objects that we use on a quotidian basis. These range from the more obvious (computers, cell phones) to the often imperceptible (elevators, toasters, toys). Software as such has social implications. Software designers play a large role in crafting both our virtual worlds and our interactions in the physical world (every time we use an ATM, elevator, toaster, etc we as humans enact scripts that software engineers create). Yet as a discipline, software is frequently conceived of and built in environments that do not take social factors into account. Often they are subject first and foremost to a bottom-line that is financial and efficient in a nature without regard to the humans who use it. A liberal arts environment is the ideal place to train the software designers of the future. In this course you will learn basic computer programming concepts that can be applied to a wide range of programming languages. You will collaboratively experiment with these languages to create your own software projects. Through critical readings and case-studies of mainstream software applications you will gain greater understanding of the social, political and technological forces at work in software development.
*Note - previous experience with computer programming is NOT necessary
Students will:
* Demonstrate an awareness of the history of computers and the evolution of programming languages.
* Demonstrate an understanding of algorithms, data structures and basic programming patterns as well as various approaches to the software development process.
* Demonstrate an ability to author original algorithms and to see software as an expressive medium not unlike drawing, writing, singing and knitting.
* Demonstrate an ability to critically analyze the societal impact of computing and software design.
materials:
USB Flash Drive (256MB or bigger) - OR - portable Hard Drive
required texts:
all required readings will be available online or handed out in class
optional texts:
A large amount of class time will be dedicated to group critiques, knowledge sharing, in-class assignments and class discussion. I encourage you to take an active role in contributing to make our class a fun and dynamic place to be.
By the end of each class period, you will create and turn in a new computer program. In the spirit of a sketchbook, your code needn't be perfect (or even have to entirely work) - but should reflect an attempt to utilize the concepts presented in class that day.
Choose one:
A. You will give a 30 minute presentation to the class case studying 3-5 projects that use software to make art, architecture or design works.
B. You will give a 30-minute demo/workshop of a particular software technology and develop a participatory activity so that the class can learn how to use it.
Your final project will be a novel software design. You will prepare a technical and conceptual proposal for a new piece of software as well as a small prototype or component of this project realized in code. The emphasis will be on the conceptual design which must be thorough and well-conceived. The prototype does not need to be a fully functional piece of software, but should demonstrate a grasp of basic computer programming principles and best practices. You will demo this prototype for the class. You are encouraged to work collaboratively on this project.
Electrical:
Water/liquids are a excellent conductors. You can be shocked if you are touching water that touches electricity. Be careful with drinks around the computers!
Carpal Tunnel
Computer keyboarding, typing and use of the mouse are among many common activities that have been identified as contributing to repetitive stress induced carpal tunnel syndrome.
Attendance will be taken in each class. You are allowed one unexcused (no questions asked) absence, after which your final grade will drop substantially with each absence. In the event that an extraordinary circumstance will require you to miss a class, please let me know ahead of time, by calling me, or by email.
Students with disabilities who require reasonable accommodations or academic adjustments for this course must either enroll in the Program for Academic Access or register with the Office of Student Support Services. For any accommodation, the instructor must be presented with either a letter from the Assistant Director of the Program for Academic Access or an Accommodations Card from the Office of Student Support Services during the first week of classes.
MMC fosters an academic community where students and faculty work together to create a learning experience that imparts knowledge and forms character. To achieve this, the College requires all members of the community to adhere to the policy of Academic Honesty that can be found in the Student Handbook, the College Catalogue and on the College website.
Presentation: Instructional art (Fluxus), Algorithms, Hello World
Technical: What is a programming language
Due: in-class exercise - physical algorithms
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Open class period to work on final projects
DUE: Presentation of final projects.
Topic list
- language, computer languages
- some history of computers and computer languages
- working with the processing environment
- code elements: comments, functions, variables, statements
- variables, data types, operators
- loops and conditions
- functions
- complex data types: arrays
- working with data, databases
- working with time
- capturing user interaction
- drawing: coordinates, lines, shapes
Readings
"Processsing: A Programming Handbook for Visual Designers and Artists" by Casey Reas and Ben Fry
"Designing Interactions" by Bill Moggridge
"Visualizing Data" by Ben Fry
"My Mother Was a Computer: Digital Subjects and Literary Texts" by N. Katherine Hayles
Links:
http://www.cs101.org/
http://scratch.mit.edu/
http://www.kidsdomain.com/down/program.html
http://radar.oreilly.com/archives/2007/01/why-johnny-cant-program.html
http://www.developerdotstar.com/mag/articles/reeves_design.html
http://www2.umassd.edu/CISW3/coursepages/pages/cis311/LectureMat/designfund/design1.html http://www.markwatson.com/opencontent/software_development_book/bookch5.html